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  1. #1
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    ty for the comment but i disagree with your critic about the skills. cure being targetable from afar is still vital and important even with that radius especially if u find urself in a situation that u got cut off from others stack range.
    as for turning so many skills to ogcd i don't agree with that either ,it will just make white mage be too busy to play as well.
    and your assumptions about what will see any use are highly questionable especially about blood lily since u get it more frequently then every 90s.

    while ty for commenting about the skills ,i won't be changing the ideas behind them for now

    i also reccommend u check medica II potencies again cause cure IV combine with the regen effect from medica is identical to medicaII and even better since its burst heal is higher then medicaII.
    My comments on what will and won't see use are based on math and the numbers given. If I have a choice between 50 potency and 900 potency in an attack, pretty sure I'm gonna pick the 900 potency every time. As for medica, it's still a downright nerf. Near as I can tell, it has two components: a steady 50 potency for 100 MP a tic, and triggering a 100 potency regen for 15 seconds from Cure IV. The first part of this is straight up useless, 50 potency a tic is a laughable amount of healing, and costing twice as much MP as its potency makes it by far the most inefficient heal MP-wise in the entire game.
    (0)

  2. #2
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Urthdigger View Post
    My comments on what will and won't see use are based on math and the numbers given. If I have a choice between 50 potency and 900 potency in an attack, pretty sure I'm gonna pick the 900 potency every time. As for medica, it's still a downright nerf. Near as I can tell, it has two components: a steady 50 potency for 100 MP a tic, and triggering a 100 potency regen for 15 seconds from Cure IV. The first part of this is straight up useless, 50 potency a tic is a laughable amount of healing, and costing twice as much MP as its potency makes it by far the most inefficient heal MP-wise in the entire game.
    it isn't a tic which is every 3s ,its every sec meaning a tic= 150 potency.
    (0)

  3. #3
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Urthdigger View Post
    My comments on what will and won't see use are based on math and the numbers given. If I have a choice between 50 potency and 900 potency in an attack, pretty sure I'm gonna pick the 900 potency every time. As for medica, it's still a downright nerf. Near as I can tell, it has two components: a steady 50 potency for 100 MP a tic, and triggering a 100 potency regen for 15 seconds from Cure IV. The first part of this is straight up useless, 50 potency a tic is a laughable amount of healing, and costing twice as much MP as its potency makes it by far the most inefficient heal MP-wise in the entire game.
    i should also correct u since u assume blood lily will be availble every 90s like it used to but in fact blood lily can come even sooner with the gcd and tetra and even probably more then 2 times during 90s so its important to have a skill u can use to burn it.
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