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  1. #41
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    ElazulHP's Avatar
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    Inigo Meowtoya
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    Quote Originally Posted by Eli85 View Post
    So, Cyberpunk 2077 just ran scared to a September 17 release date, incidentally a couple days after FF7 Remake moved into days of its release.

    There's a lot of people in this thread eating crow right now. Even CD Project Red knows that FF7 Remake is too big to release against!
    They gave the exact reason FF7R gave for moving dates: "polishing". By your own logic FF7R was running scared first. Though this logic is laughable and I sincerely doubt there is ulterior motives for moving dates beyond what was given.

    EDIT: Also, if anything FF7R should be breathing a sigh of relief not being sandwiched between two massive game releases.
    (4)
    Last edited by ElazulHP; 01-17-2020 at 03:16 AM.

  2. #42
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    Hysterior's Avatar
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    Larek Darkholme
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    Quote Originally Posted by Keridwyn View Post
    Not sure about that. I know I won't be buying VIIR at release but I will be buying Cyberpunk. Cyberpunk a fresh IP I don't have childhood baggage going into with (beyond enjoying the tabletop). VII...yeah I am going to wait a couple months for some honest opinions from people I know on that one.
    I am excited for FF7R but no, Cyberpunk will probably destroy FF7
    (2)

    Larek Darkholme @ Ragnarok

  3. #43
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    Halivel's Avatar
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    Elja Djt-dvre
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    I quess people who planned to buy Cyberpunk before FF7 can now buy FF7 or, well... wait almost 8 months, because CDProject just announced the delay of release date to 17th September.
    (2)

  4. #44
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    Eli85's Avatar
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    Eldred Draconis
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    Quote Originally Posted by ElazulHP View Post
    They gave the exact reason FF7R gave for moving dates: "polishing". By your own logic FF7R was running scared first. Though this logic is laughable and I sincerely doubt there is ulterior motives for moving dates beyond what was given.

    EDIT: Also, if anything FF7R should be breathing a sigh of relief not being sandwiched between two massive game releases.
    They gave the PR reason for moving dates, not the actual reason. I don't doubt that Cyberpunk 2077 needed more polish (in the same way FF7 R did), but there is a reason they cleared out 5 months from the FF7 R release date: they know FF7 R is going to be the biggest PS4 game ever, and have no wish to directly compete against it.
    (1)

  5. #45
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    ElazulHP's Avatar
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    Quote Originally Posted by Eli85 View Post
    They gave the PR reason for moving dates, not the actual reason. I don't doubt that Cyberpunk 2077 needed more polish (in the same way FF7 R did), but there is a reason they cleared out 5 months from the FF7 R release date: they know FF7 R is going to be the biggest PS4 game ever, and have no wish to directly compete against it.
    I sincerely doubt they care about FF7R. If anything they probably would want those 5 months to be able to port it to the PS5 and Xbox Series X for when the new gen releases late this year. Would be huge having it as a launch title on the new gen.
    (1)

  6. #46
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    Enla's Avatar
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    Quote Originally Posted by Eli85 View Post
    They gave the PR reason for moving dates, not the actual reason. I don't doubt that Cyberpunk 2077 needed more polish (in the same way FF7 R did), but there is a reason they cleared out 5 months from the FF7 R release date: they know FF7 R is going to be the biggest PS4 game ever, and have no wish to directly compete against it.
    If a company is scared of another company's release date they move it back by a /month/ not five, and especially not to the middle of Fall which is one of the most AAA heavy release windows of any given year. When a game is kicked back by more than three months like that it means that there are a lot of things that need fixing before it's ready and CDPR has the integrity to admit to having bitten off more than they could chew.

    If anything FF7 moving their release date just gave CDPR the last little push to convince the board of directors to allow them more time to work on the game. Which, in the end, will benefit anyone who wants to play it as more polish is never a bad thing. No one is 'running scared' of FF7 and especially not a world acclaimed video game studio flush of the massive success of a Netflix TV series that just drove their sales of Witcher 3 and subsequent games to near launch levels, and whom will be releasing jointly on PC/Xbox/AND PS4. FF7 isn't the big dog into this particular relationship given it's relying on nostalgia, is from a company that has consistently bombed with the singleplayer FF series for years, and the initial release of FF7 will provide only 1/3rd of the actual game with a greatly expanded story that many are right to be wary of. The amount of people I know who are excited for FF7R but are waiting till it's fully released because they know SE and have had bad experiences with their piecemeal releases isn't minimal.

    It's okay to be excited for a game release but your fanboy is showing if you think either company cares about competing with the other.
    (1)

  7. #47
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    Eli85's Avatar
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    Quote Originally Posted by ElazulHP View Post
    I sincerely doubt they care about FF7R. If anything they probably would want those 5 months to be able to port it to the PS5 and Xbox Series X for when the new gen releases late this year. Would be huge having it as a launch title on the new gen.
    They should care, a lot. I don't need to tell XIV forum goers this, but I will anyway. Final Fantasy is the second largest (in terms of copies sold) RPG video game franchise, and Final Fantasy VII is not only the best selling individual Final Fantasy game of all-time, but the second best selling PSX game of all-time (behind only Grand Turismo). Fans have been begging for an anticipating an HD remake of FF7 since the start of the previous generation. We're finally getting it. FF7R is a massive deal, far more than Cyberpunk 2077. And it's not even close.

    Quote Originally Posted by Enla View Post
    If a company is scared of another company's release date they move it back by a /month/ not five, and especially not to the middle of Fall which is one of the most AAA heavy release windows of any given year. When a game is kicked back by more than three months like that it means that there are a lot of things that need fixing before it's ready and CDPR has the integrity to admit to having bitten off more than they could chew.

    If anything FF7 moving their release date just gave CDPR the last little push to convince the board of directors to allow them more time to work on the game. Which, in the end, will benefit anyone who wants to play it as more polish is never a bad thing. No one is 'running scared' of FF7 and especially not a world acclaimed video game studio flush of the massive success of a Netflix TV series that just drove their sales of Witcher 3 and subsequent games to near launch levels, and whom will be releasing jointly on PC/Xbox/AND PS4. FF7 isn't the big dog into this particular relationship given it's relying on nostalgia, is from a company that has consistently bombed with the singleplayer FF series for years, and the initial release of FF7 will provide only 1/3rd of the actual game with a greatly expanded story that many are right to be wary of. The amount of people I know who are excited for FF7R but are waiting till it's fully released because they know SE and have had bad experiences with their piecemeal releases isn't minimal.

    It's okay to be excited for a game release but your fanboy is showing if you think either company cares about competing with the other.
    There are a lot of problems with your post, particular the items you're passing off as facts.

    1. No single-player FF game has "bombed," not even FF 15. I won't defend that game, but if you look at the financials, it was absolutely not a "bomb."
    2. If Cyberpunk 2077 really needed five more months of polish, something has gone really, really wrong. It's more likely they wanted to steer well clear of the juggernaut.
    3. FF7 has half of the total sales of Witcher 3 on one platform (versus Witcher 3's 4 platforms). It certainly is the big dog in the relationship.
    4. Hating on the episodic release schedule of FF7 is so ignorant. A remake of the entirety of the original release — even if no extra content was to be added — would be so financially misguided that it's comical to be against it. This is the only way we were ever going to get the game.
    (2)
    Last edited by Eli85; 01-17-2020 at 04:33 AM.

  8. #48
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    ElazulHP's Avatar
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    Quote Originally Posted by Eli85 View Post
    They should care, a lot. I don't need to tell XIV forum goers this, but I will anyway. Final Fantasy is the second largest (in terms of copies sold) RPG video game franchise, and Final Fantasy VII is not only the best selling individual Final Fantasy game of all-time, but the second best selling PSX game of all-time (behind only Grand Turismo). Fans have been begging for an anticipating an HD remake of FF7 since the start of the previous generation. We're finally getting it. FF7R is a massive deal, far more than Cyberpunk 2077. And it's not even close.
    Ehh... I like the franchise obviously, but it's not without it's problems. FF7 is pretty overrated too. FF6 and FF9 were much better games imo. I would say 8 as well if it wasn't for the annoying draw mechanic. Also, the jrpg genre is extremely niche. Western RPGs are much more main stream these days and appeal to a much wider audience. The Witcher franchise especially and those are the same Devs. Not saying that FF7R won't do well itself, but it's not even the entire game and many people such as myself are going to wait until the whole thing is released before bothering with it.
    (4)

  9. #49
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    Enla's Avatar
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    Quote Originally Posted by Eli85 View Post
    1. No single-player FF game has "bombed," not even FF 15. I won't defend that game, but if you look at the financials, it was absolutely not a "bomb."
    2. If Cyberpunk 2077 really needed five more months of polish, something has gone really, really wrong. It's more likely they wanted to steer well clear of the juggernaut.
    3. FF7 has half of the total sales of Witcher 3 on one platform (versus Witcher 3's 4 platforms). It certainly is the big dog in the relationship.
    4. Hating on the episodic release schedule of FF7 is so ignorant. A remake of the entirety of the original release — even if no extra content was to be added — would be so financially misguided that it's comical to be against it. This is the only way we were ever going to get the game.
    1. Compared to SE's own expectations? Yes they actually have, especially considering the amount of money they dump into these games. FF15 was going to be the last in the series if it was a complete financial failure, and it's own director made a statement that while later clarified showed it needed to reach a certain number of sales to be considered 'successful'. They backtracked on that in that very article I linked but you need look no further than the first Tomb Raider reboot to see SE has WONKY sales expectations for their games. (For context, in 2013 the only games that met and exceeded their expectations were annual MP titles and FIFA.) Which likely was as much of a reason the FF15 DLC's were cancelled as the director leaving. SE is out for money first and foremost, like any company, if something isn't meeting internal expectations they'll can it. Simple as that. If FF15 was actually making strong sales post launch post DLC the last DLC's would have been released, no questions asked.

    2. There are two scenarios here. Either CDPR is trying to get it to work on the next gen consoles, which is fair, or there's a lot of bug fixes that needed to be made or assets that need to be remade. Asset fixing can take months and bug fixing in a game that non-linear is a nightmare as one look at the Elderscrolls series and Fallout post 3 can attest. If something was incredibly wrong, or they had to make a few things from scratch, the delay would likely be even longer.

    3. An over 20 year old game has more sales given that the PS4 has been out since 2013? I'm shocked I tell you, shocked. Also I'd like to see your sources on that.

    4. FF7 isn't that big, and I say that having replayed it not even four months ago and replaying it on a fairly regular basis ever since I first bought the original on PS1. It's certainly not bigger than any of the modern releases for FF and wouldn't need to be parted out into several pieces unless they were adding content to justify the practice. The fact that the first portion is entirely in Midgar, a part of the game that can be beaten in sub 7 hours in the original game, when they claim each part will take over 30 hours to beat tells you all you need to know about the amount of padding this game is going through. FF7 as a proper, no nonsense remake, would fit into one disk. That isn't to say the game isn't expansive or that it doesn't have a lot of content, but let's not kid ourselves that SE isn't following the same rhetoric of trying to squeeze more money out of their consumers like they did with FF15's DLC (many of which should have been in the main game) and what they also did with Hitman and many other titles with their 'bonus' episodes.
    (4)

  10. #50
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    Derio's Avatar
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    Derio Uzumaki
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    Cyberpunk got delayed so now FFVIIR is in a sweet spot now.
    (0)

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