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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Tatiana View Post
    To be fair, they also have a lot of increased costs associated with upgrading back-end systems ever since ceasing PS3 support which is a very positive thing for "future-proofing" the game but I agree it sucks when content has to decrease.
    Back-end did not changed, we are still using the same textures quality like we did with ps3 support.
    Net code has not changed as well.

    They are spending most of the FFXIV money into other projects and dragging Yoshi away from ffxiv.
    Thats why we have half baked limited races
    Thats why eureka is forgotten
    Thats why pvp is a joke
    Thats why iconic Nier glamour items are pixelated modeling bugs
    Thats why Jobs are getting dumber and dumber and simplified
    And thats why we have lost dungeon per patch.

    If anyone thinks that we are going to get anything extra in a place of lost dungeon then he is naive, because it will not happen. They are clearly cutting edges of this game budget wherever they could. Today we lost dungeon, tommorow we will get 2 raids instead of 4 just because.

    For me personally mmorpg without a solid base dungeons is dead mmorpg, and ffxiv is consequently proving me its all going downhill from this point. I play other mmorpgs as well so i have third person perspective on this game, limiting such a important aspect of the mmorpg is not going to play well for SE at all. There are still a ton of people playing those dungeons, i would even argue the amount of people playing them is much much larger than raids.
    (5)
    Last edited by Nedkel; 01-10-2020 at 11:29 AM.

  2. #2
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Nedkel View Post
    They are spending most of the FFXIV money into other projects and dragging Yoshi away from ffxiv.
    Heard about new mobile MMO for china market they're investing? I wonder what money they used.
    (1)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nedkel View Post
    snip
    Whoa, take your foil hat off buddy. The game has seen massive improvements since the game improved, I'd say one of the biggest defining things that stormblood gave us was QoL. So many things that the devs said were impossible happened, the back end is slowly changing, and a lot of the spaghetti code is being ironed out. We have already seen first hand the improvements that have been made, something tells me you are willfully ignorant, and just want to complain.
    (1)

  4. #4
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Lambdafish View Post
    Whoa, take your foil hat off buddy. The game has seen massive improvements since the game improved, I'd say one of the biggest defining things that stormblood gave us was QoL. So many things that the devs said were impossible happened, the back end is slowly changing, and a lot of the spaghetti code is being ironed out. We have already seen first hand the improvements that have been made, something tells me you are willfully ignorant, and just want to complain.
    For example? Because net code is still hot potato, and ffxiv requirements are going up with PS4 pro having problems to maintain 60 fps.
    (0)

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Nedkel View Post
    They are spending most of the FFXIV money into other projects and dragging Yoshi away from ffxiv.
    Thats why Jobs are getting dumber and dumber and simplified
    These two statements have nothing to do with one another. Jobs are becoming simpler and simpler because the developers in this game like accessibility. And because people complain that things like Straight Shot and Heavy Thrust and DoTs are difficult to keep up.

    For me personally mmorpg without a solid base dungeons is dead mmorpg, and ffxiv is consequently proving me its all going downhill from this point. I play other mmorpgs as well so i have third person perspective on this game, limiting such a important aspect of the mmorpg is not going to play well for SE at all. There are still a ton of people playing those dungeons, i would even argue the amount of people playing them is much much larger than raids.
    It’s my opinion that dungeons in this game haven’t really been all that solid—at least, level capped ones. The story dungeons are mostly fine and I prefer them. AA and the Twinning may have been aesthetically pleasing, but they were basically the same thing with different coats of paint. There’s nothing special or different about the flow or either of them. If they could actually mix things up and make dungeons something more than 2 packs of trash > boss > 2 packs of trash > boss > 2 packs of trash > final boss or actually make them semi-challenging instead of something I can do without just being a green DPS, then maybe I would be more bothered. However, this seems to be their formula, so I’m not that griefed about losing one.
    (5)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,664
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HyoMinPark View Post
    It’s my opinion that dungeons in this game haven’t really been all that solid—at least, level capped ones. The story dungeons are mostly fine and I prefer them. AA and the Twinning may have been aesthetically pleasing, but they were basically the same thing with different coats of paint. There’s nothing special or different about the flow or either of them. If they could actually mix things up and make dungeons something more than 2 packs of trash > boss > 2 packs of trash > boss > 2 packs of trash > final boss or actually make them semi-challenging instead of something I can do without just being a green DPS, then maybe I would be more bothered. However, this seems to be their formula, so I’m not that griefed about losing one.
    Adding to this from a tank perspective. When I can accumulate eight vulnerability stacks and the tank buster still doesn't break 50% of my total HP, why do I even care about the mechanics? Dodging them is entirely meaningless because they aren't remotely threatening. This ultimately makes dungeons increasingly less engaging because they're essentially a series of target dummies with the occasional "big pull" that moderately threatens a tank. Now if the dungeons were at least interesting in another way, I wouldn't mind how easy they have become. Copied Factory, for example, isn't challenging by any means but it's fun enough. Unfortunately, dungeons lack any noteworthy aspects. Like HyoMin said, they're the same two packs > boss x3 with a different coat of paint.

    Can't really say I care about losing another one.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Just look at those people, should I be happy if they took one dungeon in new wrapping? No, because they won't give me something in return. Like for real, at least I got 2 of those, now I get just one, because they're lazy (don't have enough developers or/and investment in project) and don't want to adjust trusts, let's be real.
    Some people think that adding basic things that every MMO now have is revolutionary, while we still have so many problems of the game that was builded on corpse of another game. It's easier to create new casual stuff, than trying to fix your engine, so jumps would be jumps, not a dashes because whole arena is flat.
    I have nothing against YoshiP and Co, but I've seen enough situations where Japanese companies doing very questionable choices that's ruining franchises. I'm looking at you Sega and Konami. And they can tell lies right in front of public, like happened with Pokemons and their "new models". It's clearly seen, that SE don't want to spend alot of money on FFXIV. So the devs trying their best to give at least something, make it look as good as it can, but there goes quality over quantity, there is no time and place for new ideas, for fixing engine(if it's fixable anyway), making better server ticks along with damage registration, thus fixing pvp in this game.
    When you waiting something that big and instead they give you fishing in boats, that will not even swim in real time, but instead load to location - it's nothing more than dissapointment. I love this game, seen how it grows, became something more than niche FF fans MMO. But the time goes, and game dont keep up with its own community. I'm going in this boat till the end, but the passion and hopes slowly dies with every patch they gives.
    (2)
    Last edited by yukiiyuki; 01-10-2020 at 01:19 PM.

  8. #8
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by yukiiyuki View Post
    No, because they won't give me something in return
    Except they have. Just because you may not like it, doesn't mean they haven't.
    (7)

  9. #9
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by linay View Post
    Except they have. Just because you may not like it, doesn't mean they haven't.
    Technically true, but it is something to be miffed about if he enjoyed the content they took away...

    I don't care much about dungeons in their current iteration, so I wont be unhappy if they take another away, but if they convert that effort into another conent I care even less about... at best I won't care.

    And apathy towards content is an issue of its own we seem to have more of nowadays.
    (1)

  10. #10
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by linay View Post
    Except they have. Just because you may not like it, doesn't mean they haven't.
    Seems like someone don't want to read and just pulling sentences of of context. Don't worry, you will get your new garden stuff or a new game in golden saucer and be happy with it.
    (1)

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