Last time i said something like that about dungeons people sent me to play WoW soooo... I dont know.They were being sarcastic, I’m fairly sure...
Hard disagree. I’d rather have no content than content that puts me to sleep. “Good night”, indeed.
It would be different if the dungeons in this game were engaging—but they really aren’t. They’re all the same with a different coat of paint: two pulls > boss > two pulls > boss > two pulls > final boss. Very little variance from that pattern. There’s nothing challenging about them. There’s nothing engaging about them. So I don’t see this as a loss. Maybe they can actually pool more resources into the single dungeon we’re getting and make it not mind-numbing. But I’m probably being too optimistic.
I would rather prefer hard dungeons than a super hard battle who the vast mayority cant finish.
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