Quote Originally Posted by AncientCrystal View Post
Been thinking about this lately. I mean, on the one hand, some people would feel that melees would be too brain dead easy, but others would say that positionals add a level of complexity and challenge to the jobs.

I mean I always wondered if people find positonals stupid gimmicks they we shouldn't have to sweat over.
Nah, don't take them away. I play both Dragoon and Monk specifically because they require a lot of movement in order to be highly effective. Without that movement, they would feel pretty boring. When Shadowbringers hit, Squeenix updated positional abilities to where you're not as punished dps-wise for missing them, but you're still rewarded for hitting them (at least they did so for Dragoon, not sure about the others). I feel that was the best way to go. Completely removing positionals (Or doing the polar opposite and making them 100% mandatory) would impact the game negatively in my opinion.