Quote Originally Posted by purgatori View Post
I'd be interested to hear how this situation could be fixed, but I really don't think making 2/3 roles more demanding than the most popular one will help.
every mmo has a shortage of tanks and healers. It’s a combination of people being scared to play them and also that dps numbers are much more visible. People love to see big numbers.

One fix is just to have the games use bigger parties. Somewhere along the line these games got the idea that the problem with queues was bigger parties and so they reduced them to the bare minimum. Problem is that’s the exact wrong thing to do. Larger parties create a better ratio of dps to tanks and healers. Imagine if dungeon parties in this game were 8 members(1 tank, 1 healer, 6dps). You’d have 3 times as many dps as tanks and healers. Notice how it’s alliance raids that always have dps in need.

They’re never going to change the overall distribution of roles that people choose. They’re better off acknowledging the ratio and building systems around it.