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  1. #10
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by purgatori View Post
    I may not like where tanking is at right now, but it's not because tanking is more accessible. It needs to be more accessible, because it has been an under-subscribed role. If (at least some) DPS-ing jobs are accessible, why should tanking and healing not be on the same level? We already have tiered content for providing more skilful players with a challenge, so I don't think it really helps the game to put a higher skill premium on some roles over others.
    People dont play tanks not because they are too hard, but because they are boring as hell. Simplifying them even further will only make people run away from them, its already too simple...

    The rotations are nothing in comparison to dps, but SE pretend tanks are dps with some deffensive stuff so thats how we play. A poor man version of DPS, this is basically the reason why people go away from tank jobs.
    Compare BLM gameplay to the warrior, the BLM is the job which everything could change, your rotation could change, your performance could change, there is a ton of way to optimize your gameplay and do mistakes, where warrior is just straight out get buff, IR > spam fell cleave and thats it. There is a reason why people prefer to play any other tank than warrior, which is one of the simpliest job in the game.
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    Last edited by Nedkel; 12-29-2019 at 09:08 PM.