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  1. #41
    Player
    Elladie's Avatar
    Join Date
    Oct 2012
    Location
    Limsa
    Posts
    488
    Character
    Elai Khatahdyn
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lauront View Post
    Hear, hear!
    If you keep replying as soon as Theo makes a post in a thread, Lauront, folks are going to start thinking you are both the same person ....
    (5)

  2. #42
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Elladie View Post
    If you keep replying as soon as Theo makes a post in a thread, Lauront, folks are going to start thinking you are both the same person ....
    We live together!
    (3)

  3. #43
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I guess that would make shouting "Get a room!" redundant.
    (10)

  4. #44
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Theodric View Post
    We live together!
    Get a room!
    (8)

  5. #45
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    I guess that would make shouting "Get a room!" redundant.
    Quote Originally Posted by Saefinn View Post
    Get a room!
    That was quicker than I expected. haha
    (7)

  6. #46
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Elladie View Post
    I very much prefer the cards the way they are now. I am very happy with healers overall, and so are the people I interact with in game on a daily basis. Folk on the forums sometimes forget they aren't necessarily a majority.
    I do too. I can't speak for scholar I don't know it. I'm a WHM main and I love my role and what they did to it. I could care less about what the healer crowd has to say on this forum because in reality here people are never happy and they cry about everything. Relative to Astro I like the changes. Personally I don't feel the role is as strong as WHM and i love the instant heals we were given in the xpac.

    That's not to say that Astro can't use any improvements but the cards are certainly not one of them in my view.
    (4)
    Last edited by LaylaTsarra; 12-28-2019 at 10:53 PM.

  7. #47
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    About GNB sound effects - in 5.0 it was basically gunblade, slicing, some mechanical clicking, pulling the trigger. It was fine. Then for no reason it was changed to something resembling a club, all slicing removed, trigger sounds removed.
    It's a huge downgrade and definitely majority wants them changed or even reverted, but for no reason devs refuse. I'm still voicing my opinion because for me these new sounds are so awful that it's like one big april fools joke. You constantly hear these loud thumps but your character wields a blade. Extremely annoying.
    Remember to send them in-game suggestion via support desk menu if you also feel like blade shouldn't sound like a club.

    You can find 5.0 and 5.01 comparison on Twitter.
    (0)
    Last edited by Cetek14; 12-29-2019 at 12:04 AM.

  8. #48
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    I do too. I can't speak for scholar I don't know it. I'm a WHM main and I love my role and what they did to it. I could care less about what the healer crowd has to say on this forum because in reality here people are never happy and they cry about everything. Relative to Astro I like the changes. Personally I don't feel the role is as strong as WHM and i love the instant heals we were given in the xpac.

    That's not to say that Astro can't use any improvements but the cards are certainly not one of them in my view.
    I've found this to be an issue that for the most part the forums have been reasonable on, which I find unusual for an MMO forum. So I don't think it's fair to simply dismiss it as people on the forum crying about everything and never being happy. But I've only been vocal since the ShB changes, because SB's weren't ideal, but at least they had something to keep me going and not complain, because I realise not everybody gets the same thing out of the job as me.

    But ShB kinda took the cake a bit, hence I started posting on the forum and found other people were doing the same, some, who like me hadn't really spoken out on the forum before the media tour when our ShB skills were announced.

    I used to be very happy with my healers (2.0 and 3.0 for me were the golden years), but you don't tend to speak out when you're happy with what you've got and they've been moved to a point I just find them boring, possibly due to what people who were unhappy with the way there were had been complaining about.

    That said, there's absolutely no issue people enjoying healers in their current state. At each expansion, different people have clicked with what works great for them, hence my vision of a SCH for example might be different to what somebody who started playing SCH in SB might have.

    Whilst I would absolutely love an evolution of my 2.0 experience. I've been willing to compromise at "make our downtime fun", hence much of my feedback has taken it into account and I've tried to make suggestions that respect the current design/direction. I've found the general consensus among disgruntled healers is that having more to do in their downtime is a desirable outcome of the problems they have with healers, to not raise the skill floor but only to raise the skill ceiling.

    As far as solutions go, giving us more to do more in the downtime requires the least shake up in design and probably is the fairest compromise between those who enjoyed healers as they were and those who enjoy healers as they are. Because healing mechanics would remain exactly as they are. Whilst it's not the only problem people have, but at least it'd mean those who are finding they've got a big gap of not healing that they're not getting bored spamming the same skill over and over.


    But as part of the ongoing healer discussions. I did some calculations/tests. I found as a SCH who is a semi-casual player, I'm getting 30-65% downtime in dungeons and trials (I expect a better skilled player than me might get more). 30% tends to be wall-to-wall and fights with heavier AoE damage or groups who aren't doing so well.
    That's a big chunk of time spamming Art of War or Broil, with the odd Biolysis or Energy Drain.
    (4)
    Last edited by Saefinn; 12-28-2019 at 11:54 PM.

  9. #49
    Player
    Mordraug's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Mordraug Elentari
    World
    Siren
    Main Class
    Samurai Lv 80
    Didn't read all 5 pages but in case it hasn't been said.... @ OP ...

    Art team and mechanics' devs are not very likely to be the same people....
    (2)

  10. #50
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    The problem I have with the cards is the same one I have with most of the jobs in the game at the moment: instead of coming up with creative methods to get around specific issues that plagued the job, the gutting inadvertently "fixed' them. Like setting a house on fire to kill a spider. Sure, the spider's gone so there's that but so is everything else and most people are disappointed and angry at your lazy decision to apply scorched earth tactics...


    But the spider is gone so yaaay... improvement?
    (10)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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