Results 1 to 10 of 66

Hybrid View

  1. #1
    Player
    Pallero's Avatar
    Join Date
    Feb 2016
    Posts
    33
    Character
    Paljero Nono
    World
    Alpha
    Main Class
    Scholar Lv 90
    All i wished the rework would have been was that jutsu was still ogcd as it was, but wasn't broken by weaponskills, so you could weave jutsu with combo and still retain the same APM with just some less executional pressure.
    TCJ is very awesome though. Think the normal jutsus could have also used a bit of the TCJ function, by making the 3rd sign button itself execute the spell.

    It's very dividing either ways, i noticed ppl picking up nin who didn't previously care for it much, but my fc also had a long time nin main with frequent top 10 nin logs quit the game due to it.

    Minor gripe, but i only used to have the jutsu button on the bar to follow the CD of the jutsus. Now it doesn't show the cooldown, just the sign buttons do.
    (2)

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by finalheaven View Post
    Took them almost over 3 expansions to finally make drastic change to ninja. Probably wont see much fixing anytime soon. I do hope outside of trick attack, ninja can have slightly more active rotation. How about making ninjutsu part of combo with combo potency and finisher? And drop the potency on ninjutsu but lower the cd on mudras recharge time or kass recast time. I'm sure people would like to cast even more ninjutsus.
    I think ninjutsus are pretty much fine the way they are now and don't need further complicating. While I dreaded the switch to gcd at first, it has proven to add some neat gcd manipulation and ways to optimize uptime on disengagements due to ninjutsus all being ranged. We already use them a lot, so pushing even more weaponskills out would be bad - just add back the 3rd combo so it's not Aeolian Edge all day. Cutting the gcd on ninjutsu itself to same length as mudras could be nice to make it feel faster, although it would remove to ability to weave afterwards.

    I agree that losing most of our out-of-TA activity hurts. With the ninjutsu change the job feels more gcd focused than ogcd and that's really odd as well. It'd be nice if we got Jugulate back with some short cd like 25 seconds, to add more weaving that doesn't sync with the burst window. Wouldn't mind losing Assasinate for that, as right now it feels pretty tacked on(although they could also just make it a more frequent ogcd with an rng proc rather than just a DWD follow-up).
    (1)

Tags for this Thread