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  1. #171
    Player
    Gwenorai's Avatar
    Join Date
    Feb 2019
    Location
    Ivalice
    Posts
    1,162
    Character
    Dyslexius Nervar
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by linay View Post
    This change wouldn't affect number of gears. Any two dungeons that are released at the same time would share gears.
    Oh, I thought that each dungeon had a different gear set. More so for glamour really. Don't mind me, derp herp.
    (0)

  2. #172
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mahoukenshi View Post
    This might come like a shock to you, but please be strong: Not everyone needs, wants or cares about "challenging" content or defines it as "fun". And now an even more shocking revelation: That's fine, even though your wanna-be snarky attitude may not comprehend this basic concept. That doesn't mean that, in an ideal virtual world, one group should be excluded over another. But yeah, it's not up to you decide what "ultimate cotent" is. Sorry.
    Well, not everyone comes here looking for likes or giving a super positive and tolerant image when we all know that absolutely no one is like that.

    So take your message (that I don't care at all) and put it on your twitter, or on your homeopathy blog.

    Sorry not sorry.
    (7)

  3. #173
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    545
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Mahoukenshi View Post
    Not everyone needs, wants or cares about "challenging" content or defines it as "fun".
    That's me. I raided hardcore for like 8 years and the satisfaction of kills just isn't worth the gear grind to me, let alone the potential for drama, the nightmare of recruitment, and the shackles of a raid schedule. I never knew how much I could enjoy an MMO until I stopped raiding a few years ago and I can't see myself ever going back to that. "Progression" and watching numbers go up incrementally every week just doesn't do it for me.

    I'd rather be leveling my alts' crafts or re-furnishing my apartment with new furniture, so seeing such a wide variety of content in a patch is very exciting for me.
    (7)
    Last edited by Sated; 12-18-2019 at 01:50 AM.


  4. #174
    Player
    goob's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Goobiyadi Pepeyadi
    World
    Zodiark
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Sated View Post
    That's me. I raided hardcore for like 8 years and the satisfaction of kills just isn't worth the gear grind to me, let alone the potential for drama, the nightmare of recruitment, and the shackles of a raid schedule. I never knew how much I could enjoy an MMO until I stopped raiding a few years ago and I can't see myself ever going back to that. "Progression" and watching numbers go up incrementally every week just doesn't do it for me.

    I'd rather be leveling my alts' crafts or re-furnishing my apartment with new furniture, so seeing such a wide variety of content in a patch is very exciting for me.
    When I was raiding elsewhere I enjoyed it, but it was because of the people. We raided mainly for the fun of it, not for progression bars. Sometimes it would be to help others get gear, but often we did it just to do it. We'd go into a dungeon even though nobody "needed" it for anything. It was an enjoyable experience because we all had the same attitude about it. If we approached it focusing only on getting certain loot or doing it only to get a certain amount of xp, which seems to be what a lot of people here focus on, we'd probably wouldn't have had nearly as much fun.
    (2)

  5. #175
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sated View Post
    I never knew how much I could enjoy an MMO until I stopped raiding a few years ago and I can't see myself ever going back to that. "Progression" and watching numbers go up incrementally every week just doesn't do it for me.
    I'd rather be leveling my alts' crafts or re-furnishing my apartment with new furniture, so seeing such a wide variety of content in a patch is very exciting for me.
    An example of many ways many different people can enjoy a game in a different way.
    You keep doing what your doing and don't let anybody tell you its bad. If thats whats fun to you, thats whats important.
    (1)

  6. #176
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I used to a lot of raiding. I still enjoy it, but I dislike how clinical it has become. People rarely raid for fun and instead treat it like a second job. So I don't really bother with it these days. Japan is more successful at raid related content because the community comes together and ensures that fresh blood is brought on board. The EU/NA crowd is typically the opposite, poaching people from different statics and snubbing people who want to learn to raid. Exceptions do exist, of course, but I've yet to encounter a single static that wanted to train players from the ground up. Which is a shame, since more people raiding equals more chance of the development team designing more raid content.
    (5)

  7. #177
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Theodric View Post
    I used to a lot of raiding. I still enjoy it, but I dislike how clinical it has become. People rarely raid for fun and instead treat it like a second job. So I don't really bother with it these days. Japan is more successful at raid related content because the community comes together and ensures that fresh blood is brought on board. The EU/NA crowd is typically the opposite, poaching people from different statics and snubbing people who want to learn to raid. Exceptions do exist, of course, but I've yet to encounter a single static that wanted to train players from the ground up. Which is a shame, since more people raiding equals more chance of the development team designing more raid content.
    Back in SWTOR many years ago, this is what exactly my guild used to do. First, we were fully aware how accidentally cliquey we could get so we always tried to include anyone willing to raid and we gave 0 shits about their skill level. Hell, that's what they did with me when I was recruited. Anyways, we took them on and we just trained them from the ground up all the while laughing and having fun doing it. We always encouraged one another to do better and push ourselves to be better at the next time. And if said new comer wasn't ready to try to raid? That was fine too. Thankfully, the game had a lot of open world content and planet instances to tackle and also rewarded guild players for it so there was that too.

    The only thing I can say though is that all these things took time and I guess it just comes down to how much time people are willing to spare. Plus, another thing I have to be honest with is that we did this with guild members exclusively, since trying to do that with strangers had proven in the past to backfire really badly.
    (2)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  8. #178
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    545
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by goob View Post
    When I was raiding elsewhere I enjoyed it, but it was because of the people. We raided mainly for the fun of it, not for progression bars.
    For sure - it's the only reason I stuck with raiding as long as I did was for the people I was playing with. Last time I looked for a group to raid with I deliberately picked one that was working on normal content to avoid getting back into "serious" progression, but with enough successes we soon found ourselves waist-deep in Mythic and myself having considerably less fun each week - would rather been doing other things with the same people.

    Quote Originally Posted by Theodric View Post
    I've yet to encounter a single static that wanted to train players from the ground up. Which is a shame, since more people raiding equals more chance of the development team designing more raid content.
    I only ever looked for groups like this. When looking for statics I always prioritized the people over progress, which was fine until the progress inevitably kicked in lol. It's refreshing to know JP takes a healthier approach to raiding in general, though.

    The vocal/face of the NA raiding community is that your numbers are what matter - validation through individual performance. Live for the log. Link the achievement. If people enjoy that that's fine - I used to take pride in my ranks and logs too, it's just really hard for me to get excited about numbers anymore when there're so many other things to do.
    (2)


  9. #179
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,642
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by linay View Post
    It's hard for me to discuss ideas as I'm very much content with what we have, so I'm not really looking for something else. In that sense, I'd rather leave it to the dev to "surprise and delight" with something new if and when they can, and then I'll decide once I get to know more about it.

    The only thing I can address for now are things that I already know I don't want, like Mythic+.
    Then I'll borrow the usually tossed around line, "Don't partake in it then."

    If you're content with the current amount of content, why does it matter if they go with Mythic+ inspired dungeons? You'll still have the content you prefer while others will have something they enjoy.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #180
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Sated View Post
    That's me. I raided hardcore for like 8 years and the satisfaction of kills just isn't worth the gear grind to me, let alone the potential for drama, the nightmare of recruitment, and the shackles of a raid schedule. I never knew how much I could enjoy an MMO until I stopped raiding a few years ago and I can't see myself ever going back to that. "Progression" and watching numbers go up incrementally every week just doesn't do it for me.

    I'd rather be leveling my alts' crafts or re-furnishing my apartment with new furniture, so seeing such a wide variety of content in a patch is very exciting for me.
    Same here. I used to raid hardcore, but I started enjoying the game alot more when I took a more casual stance on it. I'm looking forward to the new variety. I just hope its a good variety.
    (2)

    "Within each of us, the potential for great power waits to be released."

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