The fun is in the adrenaline. Like when you play as Hunk in Resident Evil 2 and have to rush through a gauntlet of enemies and survive.I mean, maybe if combat were actually entertaining at the earlier levels, especially given how much this condition would devalue risk-taking...
Until then, I don't see why it'd be fun even as a challenge run, since it wouldn't be "challenging" so much as just in need of a steady connection and a premade team to avoid the risk of incompetents.
In this case, other players would be either a blessing or a curse. Adding a neat random element to it all!
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

