But they dont need to update all these jobs with each new dungeon (as long as everything is balanced). The content for blue only exists for blue. There is no other use for it. You cant do it for any other job. There is much more work going into this for one single limited job than what they probably do for dungeons. With each of these additions they need to balance blue new, they need to give it a bunch of new skills and animation.
Its more like Eureka, where there is a complete new leveling system in it..but at least even that does not restrict it to just one job.
What updates could it even get at a decent pace? New skills? For what? To use a bit more of those in old outdated content? New levels is not possible because they said that they dont want it in newer content so it always has to be left behind max level. Completely new content like the carneval but something else? Why take away more time and manpower for something that is barely even brought to max level? A few new stages in the carneval? That wont keep the people playing this much longer.
In the end there is no need for more content if the core concept of the job is not fun for most. Even quite some that wanted it to be a solo limited job were disappointed after release because seemingly even SE cant decide what it should be..if its solo and can only do old content than make it overpowered...but no its not even completely solo because most skills are behind group content and now we get another group content on top of that..and its far away from being overpowered so after a few self explosions it seemingly cant keep the attention of most people.
Beastmaster would just be the same if nothing greatly changes.
Do you really believe that you would be able to tame every beast in this game if the job was limited? No I really doubt that. Blue can also not learn all the spells that are ingame either. Its not reasonable to have that because they would need to have an animation and attacks for every single monster in this game..



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