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  1. #1
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dinnertime View Post
    Summoner is at a weird place right now for how much they've alienated it from how it used to be in Stormblood, so there were complaints lately, but for the most part people enjoy the Trance and Demi play style. This is not as terrible as whatever the hell they did to Blue Mage, and they actually kept it true to tradition...lol. So what is really best here? This should honestly be common sense.

    They can design Beastmaster as a non-limited job and still have aspects of taming or catching creatures as something extra you could do. Not everything has to be set in stone and they can improvise to follow tradition. If they can do something like the (badly implemented) Egi glamour and the Bard Perform, then they can do a Bestiary thing for Beastmaster. They should've done the same thing with Blue Mage and the spellbook.

    Making Beastmaster a solo/limited job won't do anyone any favors. BLU is already hated by most of the playerbase, making Beastmaster a limited job would be an incredibly stupid idea and would show how out-of-touch SE is.
    You mention glamour egi and how little they have updated it and then act as if this "taming for cosmetic" bit for BST is somehow going to be any different. They haven't considered egi glamour a priority for the last several years and that won't change anytime soon, what makes BST so different? If they wanted to nail down its beast taming and raising they would make it a limited job and put actual work on those aspects.
    (2)

  2. #2
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Auryan View Post
    You mention glamour egi and how little they have updated it and then act as if this "taming for cosmetic" bit for BST is somehow going to be any different. They haven't considered egi glamour a priority for the last several years and that won't change anytime soon, what makes BST so different? If they wanted to nail down its beast taming and raising they would make it a limited job and put actual work on those aspects.
    I know. I suspect they haven't updated Egi Glamour in years because of how Summoner is shifting gameplay recently from Egi/pets to Trance and Demi.
    Still, they can revisit the system for Beastmaster, but improved. Come on now, do you think I would like them to give Beastmaster the text command egi-glamour equivalent and call it quits there? That is shallow.
    Even though it's not tied to the combat, the one you glossed over which is Bard Perform is something they improve and update constantly. They're totally capable of giving the same effort to the beasts of Beastmaster.

    I won't play armchair dev, but it's obvious that Beastmaster being a limited job is a really bad idea. People should just accept that FFXIV is a different game, and Beastmaster (if non-limited) will be different. Accept change instead of alienating players more with a failed concept.
    (7)
    Last edited by dinnertime; 12-10-2019 at 10:03 AM.

  3. #3
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dinnertime View Post
    I know. I suspect they haven't updated Egi Glamour in years because of how Summoner is shifting gameplay recently from Egi/pets to Trance and Demi.
    Still, they can revisit the system for Beastmaster, but improved. Come on now, do you think I would like them to give Beastmaster the text command egi-glamour equivalent and call it quits there? That is shallow.
    Even though it's not tied to the combat, the one you glossed over which is Bard Perform is something they improve and update constantly. They're totally capable of giving the same effort to the beasts of Beastmaster.

    I won't play armchair dev, but it's obvious that Beastmaster being a limited job is a really bad idea. People should just accept that FFXIV is a different game, and Beastmaster (if non-limited) will be different. Accept change instead of alienating players more with a failed concept.
    That could be a possible explanation, or they don't really care about egi glamour. The simplest explanation often makes the most sense. Anyway, I'm saying don't expect much in the area of pet customization if it's just a tacked on feature of little importance. Unless they actually really focus on it, like they would if it's a limited job instead. Perform is different because it's not a purely cosmetic feature, it's interactive and encourages people to use it in a group setting. Egi glamour doesn't and companion glamour wouldn't either. It's just there for the player to have an illusion of choice of pets. Nothing more or less.

    Alienating players? I mean no one is forcing anyone to play these content. Possible BST mains? A lot of these mains for non-existing jobs seem to just conveniently show up when talking about these jobs. It's sad for them, but honestly, it wasn't like they had much hope to begin with here.
    (2)

  4. #4
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Auryan View Post
    Alienating players? I mean no one is forcing anyone to play these content. Possible BST mains? A lot of these mains for non-existing jobs seem to just conveniently show up when talking about these jobs. It's sad for them, but honestly, it wasn't like they had much hope to begin with here.
    They literally trampled over the people hoping for Blue Mage when they realized they cannot play it in endgame content. That's alienating. Limited jobs are different from what we usually get, and it's a bad one. At this point it's objectively not a good idea to move forward with the concept.
    (16)