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  1. #1
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    To be fair, did like FFXI beast look, same with XI dancer and XI BLU AF
    (1)

  2. #2
    Player
    He-Saiyan's Avatar
    Join Date
    Sep 2019
    Posts
    65
    Character
    The-man That-is-super
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by dinnertime View Post
    ...Or the devs could...you know...design Beastmaster in its own FFXIV twist like every other non-limited job, like Summoner for example, which is actually fun in this game unlike its certain other FF MMO counterpart.
    And people are complaining about the twist they put on SMN. Most of them are SMNs. Again, I am not saying any of you are wrong, but history shows, this will not end well.

    If they take away charm (Like they did with FFXI), BST is now a lesser version of SMN. FFXI's BST is constantly compared to a weaker SMN. The gist of BST was taming/catching wild creatures. If you take that away, we have SMN 2.0. If you keep it, we have a balance problem.

    How do you stop BST from taming everything in group content? Not allow them to charm? Then, that takes away BST most unique trait, hence it is now SMN 2.0.

    Easier to make it a solo job, imo of course.
    (3)

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by He-Saiyan View Post
    The gist of BST was taming/catching wild creatures. If you take that away, we have SMN 2.0. If you keep it, we have a balance problem.
    It can be cosmetic like a lot of BLU spells are. Same potency, different beast. Then make whatever side content suits the job and have the beasts be unique only there. People who want "real" BST could just pretend the job is limited and not play it outside of the special side content.
    (8)
    Graphics
    MSQ
    Viper

  4. #4
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reinha View Post
    It can be cosmetic like a lot of BLU spells are. Same potency, different beast. Then make whatever side content suits the job and have the beasts be unique only there. People who want "real" BST could just pretend the job is limited and not play it outside of the special side content.
    Illusion of variety. I like it. Most creatures in this game are recolors anyway!
    (4)

  5. #5
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SturmChurro View Post
    Illusion of variety. I like it. Most creatures in this game are recolors anyway!
    I want to collect an S rank skin and show it off in dungeons.

    Eureka and HoH had some cool looking beasts as well.
    (6)
    Graphics
    MSQ
    Viper

  6. #6
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by He-Saiyan View Post
    And people are complaining about the twist they put on SMN. Most of them are SMNs. Again, I am not saying any of you are wrong, but history shows, this will not end well.

    If they take away charm (Like they did with FFXI), BST is now a lesser version of SMN. FFXI's BST is constantly compared to a weaker SMN. The gist of BST was taming/catching wild creatures. If you take that away, we have SMN 2.0. If you keep it, we have a balance problem.

    How do you stop BST from taming everything in group content? Not allow them to charm? Then, that takes away BST most unique trait, hence it is now SMN 2.0.

    Easier to make it a solo job, imo of course.
    Summoner is at a weird place right now for how much they've alienated it from how it used to be in Stormblood, so there were complaints lately, but for the most part people enjoy the Trance and Demi play style. This is not as terrible as whatever the hell they did to Blue Mage, and they actually kept it true to tradition...lol. So what is really best here? This should honestly be common sense.

    They can design Beastmaster as a non-limited job and still have aspects of taming or catching creatures as something extra you could do. Not everything has to be set in stone and they can improvise to follow tradition. If they can do something like the (badly implemented) Egi glamour and the Bard Perform, then they can do a Bestiary thing for Beastmaster. They should've done the same thing with Blue Mage and the spellbook.

    Making Beastmaster a solo/limited job won't do anyone any favors. BLU is already hated by most of the playerbase, making Beastmaster a limited job would be an incredibly stupid idea and would show how out-of-touch SE is.
    (11)

  7. #7
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dinnertime View Post
    Summoner is at a weird place right now for how much they've alienated it from how it used to be in Stormblood, so there were complaints lately, but for the most part people enjoy the Trance and Demi play style. This is not as terrible as whatever the hell they did to Blue Mage, and they actually kept it true to tradition...lol. So what is really best here? This should honestly be common sense.

    They can design Beastmaster as a non-limited job and still have aspects of taming or catching creatures as something extra you could do. Not everything has to be set in stone and they can improvise to follow tradition. If they can do something like the (badly implemented) Egi glamour and the Bard Perform, then they can do a Bestiary thing for Beastmaster. They should've done the same thing with Blue Mage and the spellbook.

    Making Beastmaster a solo/limited job won't do anyone any favors. BLU is already hated by most of the playerbase, making Beastmaster a limited job would be an incredibly stupid idea and would show how out-of-touch SE is.
    You mention glamour egi and how little they have updated it and then act as if this "taming for cosmetic" bit for BST is somehow going to be any different. They haven't considered egi glamour a priority for the last several years and that won't change anytime soon, what makes BST so different? If they wanted to nail down its beast taming and raising they would make it a limited job and put actual work on those aspects.
    (2)

  8. #8
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Auryan View Post
    You mention glamour egi and how little they have updated it and then act as if this "taming for cosmetic" bit for BST is somehow going to be any different. They haven't considered egi glamour a priority for the last several years and that won't change anytime soon, what makes BST so different? If they wanted to nail down its beast taming and raising they would make it a limited job and put actual work on those aspects.
    I know. I suspect they haven't updated Egi Glamour in years because of how Summoner is shifting gameplay recently from Egi/pets to Trance and Demi.
    Still, they can revisit the system for Beastmaster, but improved. Come on now, do you think I would like them to give Beastmaster the text command egi-glamour equivalent and call it quits there? That is shallow.
    Even though it's not tied to the combat, the one you glossed over which is Bard Perform is something they improve and update constantly. They're totally capable of giving the same effort to the beasts of Beastmaster.

    I won't play armchair dev, but it's obvious that Beastmaster being a limited job is a really bad idea. People should just accept that FFXIV is a different game, and Beastmaster (if non-limited) will be different. Accept change instead of alienating players more with a failed concept.
    (7)
    Last edited by dinnertime; 12-10-2019 at 10:03 AM.

  9. #9
    Player
    CazzT's Avatar
    Join Date
    Feb 2018
    Posts
    612
    Character
    Kyssa Shay
    World
    Siren
    Main Class
    Reaper Lv 93
    I'm all for more limited jobs as long as they're not, ya know... limited. Either make a proper job or don't waste dev time on it.
    (9)

  10. #10
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by CazzT View Post
    I'm all for more limited jobs as long as they're not, ya know... limited. Either make a proper job or don't waste dev time on it.
    Explain how it waste's developer's time. Not with opinions, mind.
    (3)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

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