Quote Originally Posted by ReiMakoto View Post
White Mage has Plenary, Assylum, assize, presence of mind, tetra, thin air and temperance

Ast has Draw, Play, Arcana, Divination, Celestial Opposition, Celestial Intersection, Horoscope, Nuetral Sect, Essential Dignity, Light Speed, Sleeve Draw, collective unconscious, Synastry and Earthly Star

SCH has Energy Drain, Lustrate, Excog, Indom, Aetherflow, Recitation, Whispering Dawn, Fey Illumination, Summon Seraph, Consolation, Chain Strat, Deployment, Emergency, Fey Blessing, Fey Uninion, Dissapation and Sacred Soil

So thats WHM 7, Ast 14 and SCH 17 unless Ive forgotten a few, and I think thats the right amount for all of them honestly, WHM is the RAW spell class, ast is the card fiddler and scholar is the off global powerhouse. More off globals wouldnt be well supported in whms kit, and ast is busy enough as it is
all sounds good on paper right?
but when you actually play the classes for an extended period of time, or if you main any of the classes you realize that almost every one of their abilities are just variants of each other (clones with a slight deviation and a pallet change). Each of the classes only really need about 3-4 buttons to do their job properly, and before long they will become boring and repetitive as you try to fiddle with their wonky and neglected kits.