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  1. #11
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Archwizard View Post
    We’ll continue forward under the general assumption that, much as Bards and Machinists have functionally infinite ammo, Chemist wouldn’t actually be limited to effects related to consumables – although I would consider that the first nail in its coffin, considering the most basic and iconic element of the job would be entirely ignored in its creation.
    Chemist could be limited by consumables, but not the same consumables that every job uses. Those specific consumables would be abilites, with their number of charges. Basically, your chemist would have 10 potions, 5 remedies, 8 ethers, 3 phoenix-downs, 1 elixir, etc...And, instead of refilling over time, you would have a backpack skill, that would refill all the charges. And the complexity of the job would be how you distribute all your item charges until the next backpack.

    And yes (Take a sip), Mix would be used to consume several charges to make another effect. Like two charges of potions doing a mega-potion or two charges of phoenix down doing a mega-phoenix...
    (1)
    Last edited by Reynhart; 11-19-2019 at 06:09 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.