Results 1 to 10 of 32

Hybrid View

  1. #1
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Kabooa View Post
    I also stated that Red Mage is just in an odd position as a job where they have a little bit of everything. The Red Mage is in a position where these discrepancies between convention and tooltip exist much more readily. The Melee, for example, are almost entirely melee, which is why "Ranged Attack" is given a descriptor, yet this is not the case for the Ranged Jobs.
    No it's not. All classes have both ranged and melee attacks, and the Dancer is one job that has even more variation than RDM and doesn't use the word melee or ranged in their descriptions at all. The only reason their melee skills have a bit more description in the tooltip is because range and radius aren't enough to fully describe an AoE effect.

    Quote Originally Posted by Kabooa View Post
    The long and the short of it is that cleaner tooltips can only be positive for the game moving forward. They will not negatively impact you.
    Except that adding the word attack adds ambiguity since physical damage skills use the word attack and magical damage skills use <element|unaspected> damage. Making the tooltip LESS clear by doing this does indeed negatively impact me considering we have a skill that buffs only our magical damage.
    (0)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,390
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Mhaeric View Post
    No it's not. All classes have both ranged and melee attacks, and the Dancer is one job that has even more variation than RDM and doesn't use the word melee or ranged in their descriptions at all. The only reason their melee skills have a bit more description in the tooltip is because range and radius aren't enough to fully describe an AoE effect.
    Melee range is 3y.

    Dancer has no melee skills, as the aoe radius is beyond the melee limit. They have "Point Blank AoE", which is given the descriptor "to all nearby enemies". Every single point blank AoE skill has this. (Edit: Or should have this, at least)

    In the same vein that cone and line effects are not "Melee". They are "Cone" and "line" aoe effects, given the descriptors "In a cone" and "In a straight line".

    Also, '0y' range and '5y' radius is more than enough to determine it's a "Point Blank AoE". It has '0y' range, extending from your character. It effects a radius of 5y. If that requires more text to better define its targeting capabilities, then so does Enchanted Reprise.

    Quote Originally Posted by Mhaeric View Post
    Except that adding the word attack adds ambiguity since physical damage skills use the word attack and magical damage skills use <element|unaspected> damage. Making the tooltip LESS clear by doing this does indeed negatively impact me considering we have a skill that buffs only our magical damage.
    "Deals a Magical Attack".
    (1)
    Last edited by Kabooa; 11-14-2019 at 11:54 AM.

  3. #3
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mhaeric View Post
    Except that adding the word attack adds ambiguity since physical damage skills use the word attack and magical damage skills use <element|unaspected> damage. Making the tooltip LESS clear by doing this does indeed negatively impact me considering we have a skill that buffs only our magical damage.
    Wrong. Using the term 'attack' when one means 'physical attack' and 'x damage' when one means 'magical attack' is what causes ambiguity.

    The only correct and unambiguous recourse is when a job has physical and magical attacks, to clearly label physical attacks like 'Deliver a physical attack that does 420 potency' and label magical attacks as 'deal an unaspected magical attack that does 350 potency.'

    Anything less than that is ambiguous.
    (0)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mhaeric View Post
    No it's not. All classes have both ranged and melee attacks, and the Dancer is one job that has even more variation than RDM and doesn't use the word melee or ranged in their descriptions at all. The only reason their melee skills have a bit more description in the tooltip is because range and radius aren't enough to fully describe an AoE effect.
    This is not correct.

    Summoner and black mage have no melee attacks/spells, and none of the ranged physical jobs have melee weapon skills. Additionally monks have no ranged weapon skills.
    (0)