
Originally Posted by
Akiudo
this would be funny if it wasn't so sad, for simplicitys sake lets average out the dps buff for the group as 1%.
Grabbed a random 95% bard on voidwalker, group dps without lb was 89,700 so not just good bard, group average was 91, with the given group dps he would buff the group by 900~ dps, thats a good group, bad group would get less out of it.
So, lets correct the other skills for new potencies, would link the parse but yea forum and fflogs and all, feel free to hit me up if you want a name to double check stuff if you don't trust my math.
group buff 1%=900 gained
sidewinder=(238/260*300)-238=36 gained
apex arrow=(489/500*600)-489=98 gained
stormbite:1176-(1176/60*50)=189 lost
caustic Bite:950-(950/50*40)=190 lost
refulgant arrow:2.833-(2.833/340*330)=83 lost
in total we got 900+36+98-189-190-83=572 dps gained for a 95% bard in a 91% group.
bards that are in theory on that level but with a 50% (so AVERAGE) group would get a good 80 dps less.
as a reminder
the weakest melee dps right now at 95% percentile voidwalker is 1200 dps above bard, thats nin that gets a rework so no idea but should hardly be a nerf considering both dragoon and samurai are above it at that level and get buffs.
So as it stands, even with the buffs and without further buffing melee bard would be 700~ dps behind the weakest melee, just that this weakest melee even got a damage buff themselves so the jump will be even higher, thats a slap in the face with ******* if i've ever seen one