and seeing how Hades Ex fight is, the fight is ffing hell for Blms.., but easy for Smn..
Blm should remain the overall top Dps, when executed well
and seeing how Hades Ex fight is, the fight is ffing hell for Blms.., but easy for Smn..
Blm should remain the overall top Dps, when executed well
I belive BLM still have higher damage than SMN the gao is smaller though, which is not a bad things... the problem is RDM lookcs like gonna fall behind as a caster dps... HOWEVER we should wait and see how all the dps number once it get parsed
(And complaining about im too strong is kinda new though... )
While the model for optimal SMN rotation shows that it's doing too much it's better to wait for some real statistical data of a large sample of SMN players and see how it evolves for some time. The optimal rotation only tell us how high SMN can get (even if it's too high right now) but if the average SMN damage for a large sample of players stays on suitable numbers there's no need for tuning.
We also don't know what are the numbers the devs are expecting out SMN right now. In this sense I think it is still premature to ask for tuning the skills but it sure needs to be observed for some time.
That's my opinion on SMN right now.
While generally I agree with the urgency of collecting observed data (the irony being talking about such on the OFs), I think there are people that are underestimating the sheer increase to summoner floor damage from the pet and dot changes alone from what are effectively passive sources. The bulk, in the context and in relation to the general contributions of other jobs is important to be aware of.
It's not just a matter of optimal rotations and the numbers from that.
I think this is intended, smn should do less dps than blm but more than rdm. Unless you implying that smner now does more damage than blm which I don't believe to be the case.
Thanks
I think summoner mobility is very strong,
but the dps is fine
500 dps more than the red mage if they remove ifrit 0.8 we will do less than redmage ,
I think it's too early to say broken .
This (and variations of the url be it encounter or data set) will be an important link to follow since people keep insisting on wanting to look at the data and if that's to be the case, then people must look at the global scope. In terms of observed metrics, it is early days, currently, this isn't "conclusive" in the manner people want.
People keep assuming I'm saying to nerf SMN, or that SMN is >= BLM. While the comparison vs BLM is important in the context of raise caster with RDPS utility vs "selfish" caster sans raise, I'm saying the more important context is SMN with what follows underneath given the gains we've been given and that global numbers need to be looked at and tuned, which can and does include making sure the bottom half of jobs are not too low.
Furthermore, while it could be argued SMN should have a PDPS lead over RDM, the gap should not be a gulf either given the similarities of roles. Remember that prior to this patch, all Ranged and RDM were very comparable with SMN in damage contributions.
Summoner Afficionado
Creator of AkhMorning: https://www.akhmorning.com
For what it's worth, I am not saying to revert the pet scaling changes. It's just they are the biggest culprit of the total damage increases, followed by DoTs then the rest.
The total package in relation to others is what's of concern. Not whether pets are doing enough % of/too much total damage.
Summoner Afficionado
Creator of AkhMorning: https://www.akhmorning.com
Well then... looking at those numbers, have fun in ultimate. Not sitting through stormblood 2.0. About equal damage with better mobility and raise utility, amazing. The all around better black mage is back, here to have every party shoehorn you into playing it once more >.>
Best hope you went for the painful low sps build on your blm so it can become smn gear
Last edited by Zerathor; 11-01-2019 at 12:02 AM.
Man I really hope this is just a case of sample size (because that is a very low amount of numbers). The ranged DPS and Bard in particular being that low is not a good thing, especially after Yoshi-P let Bard players know they couldn't have utility like Dancers or what they had back in SB or they would have to be at Dancer's level of DPS. Yet here we are and Bard is even lower then Dancer. Will have to watch that closely but it's concerning. Nerfing the DOTs on Bard may have been going to far, as that is a baseline damage they knocked down on a class that was only brought up by small raid buffs and abilities that get used once per minute.This (and variations of the url be it encounter or data set) will be an important link to follow since people keep insisting on wanting to look at the data and if that's to be the case, then people must look at the global scope. In terms of observed metrics, it is early days, currently, this isn't "conclusive" in the manner people want.
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