Steady Hand is no longer necessary for the most part. The only skills that are basically boned without it now are Hasty Touch, Rapid Synthesis, and Patient Touch. For the time being, these skills are entirely unnecessary to use for max level crafting so the lack of Steady Hand has zero impact. All other skills that had lower than 100% of success have been changed to have 100% chance of success outside of Focused Touch and Focused Synthesis which require Observe to be used prior for 100% success (exactly how they worked last xpac).
Basically once you get your action bars sorted you'll have to figure out new rotations (or find them on the forums or elsewhere). But once you have your new rotations figured out, it should be business as usual as far as HQ crafting goes. RNG is entirely circumventable just as it was prior to 5.1. This may change in the future, but I don't believe it will change beyond requiring us to take advantage of good/excellent procs intelligently.



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