Quote Originally Posted by EphPhoen View Post
I'm with Lemuel81. And Liam_Harper, I use Hasty Touch and Patient Touch quite a bit, so the loss of Steady Hand affects how I approach crafting by quite a bit. I feel like Crafting got screwed while Gathering got nothing but upsides. I didn't use guides to come up with my crafting style, I earned it, and they just took it away. And if they're so underutilized, as you say, then why weren't they cut with the others? And a 60% and 50%, respectively, chance is definitely not worth the investiture
Forgive me but that sounds a lot like "I invented this freeze mage rotation and no one's going to tell me it's bad!"

You should ask yourself WHY you're leaning so hard on skills with high failure rates when skills that don't have that problem are readily available.

Hasty Touch and Rapid Synth have their uses at very low levels (mostly Hasty, probably less so now though), but they obsolete relatively quickly. By the time you're level 40 or so, you shouldn't even be considering them. Certainly by 80 they should have a thick layer of dust on your hotbars if they're even still there.