Quote Originally Posted by Valkyrie_Lenneth View Post
The thing is.... It's only an adventure the first time. After that, its already known.

Adventure is great and all, but you can only experience something for the first time once.
That's only true for a static dungeon. There are a lot of ways to get around problems like this, though how easy they are to add into the game is another question.

I think too many people are focusing on what has been done and not what could be. While I'm not exactly sure what Dinah is asking for, the old dungeons aren't the only ways to feature exploration or differing design. I'd like to see more variety myself, but as I said before I don't see the low level dungeons as examples of super interesting content.