The thing is.... It's only an adventure the first time. After that, its already known.
Adventure is great and all, but you can only experience something for the first time once.





The thing is.... It's only an adventure the first time. After that, its already known.
Adventure is great and all, but you can only experience something for the first time once.
ITs nice to see first 3 times........ other then that what reason do I have to see it?


That's only true for a static dungeon. There are a lot of ways to get around problems like this, though how easy they are to add into the game is another question.
I think too many people are focusing on what has been done and not what could be. While I'm not exactly sure what Dinah is asking for, the old dungeons aren't the only ways to feature exploration or differing design. I'd like to see more variety myself, but as I said before I don't see the low level dungeons as examples of super interesting content.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



