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  1. #21
    Player
    Allooutrick's Avatar
    Join Date
    Mar 2019
    Location
    Home
    Posts
    162
    Character
    Alloou Trick
    World
    Sargatanas
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DrWho2010 View Post
    oh look it's this topic AGAIN.

    NO ONE WANTS THIS.
    I must've been surveyed in my sleep then. Or someone is speaking for me and against my own interests.
    (3)

  2. #22
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Wanderers Palace was pretty fun when it came out, those large tonberries used to be an insta-kill if they got too close, and I have the most fun in dungeons when something goes wrong.
    (6)

  3. #23
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    The thing is.... It's only an adventure the first time. After that, its already known.

    Adventure is great and all, but you can only experience something for the first time once.
    (7)

  4. #24
    Player
    Arthrun's Avatar
    Join Date
    Jan 2019
    Posts
    84
    Character
    Arthrun Findore
    World
    Faerie
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The thing is.... It's only an adventure the first time. After that, its already known.

    Adventure is great and all, but you can only experience something for the first time once.
    ITs nice to see first 3 times........ other then that what reason do I have to see it?
    (0)

  5. #25
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    In general I wish we would get some crowd control back. I am remembering good moments when our tank left and as we waited for replacement. As we stood there, some guy said I should cast the bunch o' enemies asleep. I - Black Mage back then - did so and our Bard picked one by one that we eventually killed, so when the replacement tank arrives, we are at least at the boss room already.

    As Red Mage, I enjoyed to have Tether. Duty Roulette, Stone Vigil if I remember correctly. Tank is "not so good" and my AoE makes all 3 ice shards mad. I tether the bunch that was chasing after me while our tank finally caught up. Fun Fact: The day I wrote how much I enjoy tether - also in the open world - it was removed the next day... *Sad Trumpet*

    Why is Square Enix taking away random skills? What is this? There went time into implementing and programming it, with SFX, VFX, code, an icon etc. That is like a grocery store randomly trashing perfectly fine goods...


    Sincerely,

    (1)

  6. #26
    Player
    MeanDragon's Avatar
    Join Date
    Sep 2019
    Location
    Gridania
    Posts
    133
    Character
    Gariath Rhega
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    This would be ok for the first run of the dungeon, but after a few runs it would get old and you just want to rush through.

    I am trying to get the Zodiac relic for my dragoon and I am on the next to last step. Do you know how many dungeons I have to run to get that? And you want to throw in a weird element to make it longer? No thanks. And I am doing most of it solo, but I am determined to get through it.
    (0)

  7. #27
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MrKusakabe View Post
    In general I wish we would get some crowd control back. I am remembering good moments when our tank left and as we waited for replacement. As we stood there, some guy said I should cast the bunch o' enemies asleep. I - Black Mage back then - did so and our Bard picked one by one that we eventually killed, so when the replacement tank arrives, we are at least at the boss room already.

    As Red Mage, I enjoyed to have Tether. Duty Roulette, Stone Vigil if I remember correctly. Tank is "not so good" and my AoE makes all 3 ice shards mad. I tether the bunch that was chasing after me while our tank finally caught up. Fun Fact: The day I wrote how much I enjoy tether - also in the open world - it was removed the next day... *Sad Trumpet*

    Why is Square Enix taking away random skills? What is this? There went time into implementing and programming it, with SFX, VFX, code, an icon etc. That is like a grocery store randomly trashing perfectly fine goods...


    Sincerely,

    It's just a matter of them wanting to avoid skill bloat, so they take away buttons like those as they add more in expansions to keep the total number from getting too unwieldy.
    (0)

  8. #28
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    tether was useless and nobody used it other than you so they said we're getting rid of it.
    (1)

  9. #29
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Malzian View Post
    "Give us back branching dungeons so people will find the most expedient route through them and berate you if you want to go explore the other way!" >.>
    Sadly... yes.

    Even if they removed the timer on dungeons, people would feel a need to speed them.

    There is a solution though: no rewards for dungeon completion. Take the reward - and split it around the dungeon onto all of the bosses AND trash mobs.
    - Now you can add in as many optional paths as you want, and the more of them people do, the more 'loot' they get.

    That said, complex multi path dungeons haven't been a thing in MMOs since the Cataclysm expansion removed them from World of Warcraft. Even there, they stopped making them in 2007 with WoW's first expansion. Only classic WoW had them. Other MMOs? I dunno - I have not seen a single MMO newer than WoW that has had them. I imagine older MMOs did, but unless you count a few of the more 'peculiar' Guild Wars 1 missions, I haven't seen examples.
    (0)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  10. #30
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Maybe, instead of trying to change a game that many enjoy to suit your needs, you simply elect to find a game that suits your needs to begin with, and leave this game in the state that the many are already enjoying.
    (5)

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