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  1. #91
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Goji1639 View Post
    I do kind of wish they would've thrown us a harder difficulty as well, though.
    This, and the easy modes should be accessible only after you failed normal mode three times. You should have to do the duty as it is intended first, and if you keep failing the game can be like "okay, you tried a few times, lets lower the difficulty so you can get on with the game" instead of presenting easy mode right away.

    This would be a compromise that I would be okay with.
    (5)

  2. #92
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Penthea View Post
    This, and the easy modes should be accessible only after you failed normal mode three times. You should have to do the duty as it is intended first, and if you keep failing the game can be like "okay, you tried a few times, lets lower the difficulty so you can get on with the game" instead of presenting easy mode right away.

    This would be a compromise that I would be okay with.
    If people really wanted to be lazy and skip, then they would just die three times. This is an option now. It's an option I, and most people are fine with.
    (3)
    “Courage is the magic that turns dreams into a reality”

  3. #93
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LeonTrifang View Post
    If people really wanted to be lazy and skip, then they would just die three times. This is an option now. It's an option I, and most people are fine with.
    With quite a lot of solo duties doing this would actually take significantly longer than doing it normally. Some of them are just not difficult enough for you to fail quickly, or the point in which you can fail is more than two minutes in to the duty itself.

    Reached my post limit so responding to the following here:

    Quote Originally Posted by LeonTrifang View Post
    Then that also means your other reason for voicing your disapproval of this new option, is no longer applicable. If you are worried people will end up in level 80 group content and not knowing how to properly fight, then why are you basing it off solo content that by your words is "not difficult" enough to fail if you put effort in?
    Because some are easier than others. Some are constructed in different ways with different event types to others.

    Crazy that I must explain this.
    (3)
    Last edited by Penthea; 10-25-2019 at 11:26 PM.

  4. #94
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Penthea View Post
    With quite a lot of solo duties doing this would actually take significantly longer than doing it normally. Some of them are just not difficult enough for you to fail quickly, or the point in which you can fail is more than two minutes in to the duty itself.
    Then that also means your other reason for voicing your disapproval of this new option, is no longer applicable. If you are worried people will end up in level 80 group content and not knowing how to properly fight, then why are you basing it off solo content that by your words is "not difficult" enough to fail if you put effort in? If anything, you should be basing it off the 70 skip and story skips. Those two would be more of a reason to complain like this. Not that those two things bother me. I rather enjoy having more options.
    (4)
    Last edited by LeonTrifang; 10-25-2019 at 11:34 PM. Reason: Added extra reasoning.
    “Courage is the magic that turns dreams into a reality”

  5. #95
    Player BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    518
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    On the one hand, I agree that dumbing down content is bad. I have come across many bad players in dungeons, trials and raid over the years; and these are people who have managed to overcome these "trials" at their current difficulty. If they lower that barrier then think of how many more bad players will end up in the DF pool. Scary.

    On the other hand, I am sure there are players who purely play the game for the MSQ and that's it - so with the trust system they rarely need to go into the DF to progress anymore (MSQ trials being the frustrating exception). I have no problem making these "trials" easier for these people.
    It's very similar to my experience with SWTOR. I'm not a huge fan of SWTOR overall as a game, though I do enjoy the story. I login once or twice a year to catch up on all the story I've missed and that's it. Like FFXIV you don't need to run their story dungeons with other players, you get a god bot and your companion to run the dungeon with you. I actually have no idea what my skill level in SWTOR is. I'd like to think I'm ok, but it doesn't matter because I never actually have to run content with other people. I guess the same can apply here. If people just want to play the MSQ then logoff until the new patch then it makes no difference to me if they have an easier time or not.

    However, I have no time for people who are bad (and inflict their misery on fellow players in the DF) and have no inclination to get better. Being new and inexperienced is fine. I get it, I was a scrub when I started as well. But if you refuse to learn from your mistakes and improve as a player then that is scummy; and if you use an excuse such as "you don't pay my sub" then you get kicked.
    (1)

  6. #96
    Player
    Shori's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Ryan Shori
    World
    Sagittarius
    Main Class
    Scholar Lv 90
    Wouldve preferred a Hard, Normal, and Tutorial mode. Duties dont need to be easier, but some people need it spelled out more what their role is I guess. So as an example, if the way to defeat duty is to Esuna a debuff or DoT away then Tutorial mode would grey-out all other actions at the point of the duty that it is needed. Same with duties where you need to use sleep.
    (5)
    .

  7. #97
    Player
    XenabelleS's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    216
    Character
    Xenabelle Shadowsong
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Blokeymon View Post
    Would you care to elaborate more on why you're not able to clear these first time?

    Because I am a casual scrub who has never sent foot in a Savage duty, and only does EXs if I can unsync them, and I have a pretty bad reputation for wasting Limit Breaks when I'm trying to do literally anything else, and I haven't failed on one of these solo duties in the 6 years I've been playing.

    Colour me... morbidly curious.
    As someone that has often needed to repeat solo battles, I got through most of the battles in the game before Shadowbringers by having Titan tank for me on SMN so that I didn't need to constantly dodge so I could focus on doing the dps needed to meet the dps check. I couldn't do this in Shadowbringers, but went RDM instead for the heal.

    The difficulty for me comes from three inter-related aspects :

    DPS check timed requirements
    Dodging aoe zones/finding a safe space to stand
    Doing a complex rotation

    I find trust dungeons to be very difficult and nearly impossible to complete because it is super easy to get hit once or twice and die (or the healer gets hit and its a wipe)

    I also never even attempt anything extreme or savage. Hell even Eden Normal is only something I did enough to get the weapon once. I still die every time, multiple times, to Titan because the movement requirements are so very exacting and tough to pull off when one is keyboard turning due to a medical disability.

    I like the game for collecting things. Mounts, achievements, etc. I know I'm not very skilled at it so I can relate more to those who have the difficulty that those who this change will help than all those complaining about "deadweight".
    (3)

  8. #98
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    A-mazing. At how people defend bad players who don't want to learn. From Monopoly to Tetris, games have always had an increase in difficulty. That's how they're supposed to work. Why is it for XIV it's suddenly the worst thing ever?

    You are actively being a detriment by willingly never learning to the hundreds of players you group with and a liability that should by all means, get kicked. Solo instances should be the tutorial mode that tells people, git gud.

    Have your hand held 1-30 but you gotta take those training wheels off sometime.
    (8)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  9. #99
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Archaell View Post
    The issue is that there are no "very easy" dungeons and trials so those players will need even more carrying being even worse weight for the rest of their team. This change just decreased overall skill of the player base.
    I kind of doubt that. Will it affect the mentality of people who just want immediate gratification? Sure. Will it make them worse players? I doubt it. Echo already existed and could already be coasted off of.
    (2)

  10. #100
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gula View Post
    A-mazing. At how people defend bad players who don't want to learn.
    how do you know that? Maybe they just learn at a slower pace than most people? I have a learning disability and I learn some game mechanics slower than a lot of people, should I just quit?
    (3)

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