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  1. #11
    Player
    Sousui_'s Avatar
    Join Date
    Oct 2019
    Posts
    32
    Character
    Sou Shi
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SannaR View Post
    Even back in ARR there were people who didn't know what a limit break was or just never put it on their bar.
    Oh I used to be one of them! xD
    I played as a Monk 3 years ago and people told me LB LB LB LB LB and I tried replying on my console (didn't have keyboard) and it took me forever to reply that I don't know what it is... ;____;
    (0)

  2. #12
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Nedkel View Post
    This game if you start brand new teaches you almost everything with the notifications.
    You cant fix ignorance, it will be stronk.
    Almost everything.
    I don't remember ever seeing any notification about limit breaks.
    (0)

  3. #13
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    721
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by MistakeNot View Post
    Almost everything.
    I don't remember ever seeing any notification about limit breaks.
    You are informed via active help upon entering Sastasha. However you also have 3 other active help pop ups at the same time that you probably will never read through before the rest of your party dashes off to mass pull the dungeon. Then by the time LB fills up you've probably forgotten it exists and continue to forget about it until you reach a point in the game where LB is actually needed (basically the end) and you realize you've never used it.
    (4)
    Last edited by PyurBlue; 10-21-2019 at 10:20 PM.

  4. #14
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    new ppl who got jump potions might not know about it, tbh
    That would fall under "willful ignorance that SE cannot fix". People who use jump potions are expected to have taken some initiative to not be totally clueless.
    (0)

  5. #15
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    762
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Fynlar View Post
    That would fall under "willful ignorance that SE cannot fix". People who use jump potions are expected to have taken some initiative to not be totally clueless.
    while i never said SE can/should "fix" this, brand new people just joining the game and using a jump potion are often over whelmed with information. it wouldnt be unheard of if they had missed it and not willful ignorance. if they refuse to learn, then yes.
    (0)

  6. #16
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    while i never said SE can/should "fix" this, brand new people just joining the game and using a jump potion are often over whelmed with information.
    And whose fault is that?

    When you skip ahead you're going to miss stuff, unless you've done your homework beforehand. That's kind of the whole point of skipping stuff. You don't just pick up the fifth book of Harry Potter with zero prior exposure to the series and expect to understand everything that's going on, nor is it the fifth book's responsibility to bring you up to speed.
    (3)

  7. #17
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    To be fair, even ppl who do know about the limit break seldom use them. I end up often using my caster lb on a single target because melee never ever lb, even when its called out.

    It's one of those things ppl fail to remember cause they are either so focused on their rotation they don't think about it or they are just not watching their screen due to faceroll content.

    Either way my caster lb is still better than those annoying melee who use it every time the first gauge fills cause they think 3 small lbs are better than 1 big one lol
    (2)

  8. #18
    Player
    Volgera's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Volgera Darkstorm
    World
    Goblin
    Main Class
    Bard Lv 80
    Good luck trying to ask a ranged DPS to LB PULL!!!
    (0)

  9. #19
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Volgera View Post
    Good luck trying to ask a ranged DPS to LB PULL!!!
    I mean, I try to do that sometimes in alliance raids or for Nero. But people barrel on ahead and face pull the boss before it can finish casting.
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #20
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by HyoMinPark View Post
    That’s not really something SE can rectify. They have a pop-up in place to please ask questions and read Tooltips and Active Help tips when you jump a job. If players cannot do that, what else is SE to do?

    That said, I thought whenever you made a new character, the LB wasn’t among the default buttons placed on the bar? For crossbars, it was always your level 1 skill, auto-attack, Sprint, teleport, and return. LB was never placed on the crossbar for those who choose the controller scheme since I can remember, and I’ve played for 4 years. I’m not sure what Keyboard/Mouse users see, though.
    I was under the impression that jump potions put you through a crash course. If they dont, or its like a 1 minute ordeal, that needs to be reworked so you have a solid understanding of fight mechanics. A simple 30 second combat prompt that explains limit break and has you use it would solve this issue, much like anything else that someone using a jump potion would need to know. I dont see how it's impeding a player to spend 5-10 minutes to take a quick course that explains the mechanics and you have to do them correctly. If you fail, you cant proceed through the course/fight and theyll reexplain the mechanic.
    (0)

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