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  1. #5
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    Join Date
    May 2019
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    Quote Originally Posted by Raltar View Post
    It will still be limited by the people playing on PS4. Assuming they even make a PS5 version of the game.
    I can only assume by 6.0 they’ll drop PS4 support since further improvements are highly requested. So it’ll only be PS5/PC.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Server limitations are for when people ask for things that the system the devs have in place transfers with your character every time you change instances/go into a dungeon. This isn't so much a "server limitation" but a write throughput limitation. The devs are simply using language that most people understand. I'm sure most of the playerbase would have their eyes gloss over if they started talking about iops, network transfer limitations, SAS transfer speed limitations, disk write limitation, etc. (this can also tie in to player network limitations, a la people dcing en mass at fates due to their own set-ups not being able to handle the sheer amount of data being transfered, I've never dc'd in those circumstances.)

    Also, ps4 is stronger than a lot of players crappy college laptops they use to play the game at 15fps
    Random question, but do you happen to be a reverse engineer? I really appreciate how articulate you are with the wording. But yeah, I understand that mostly everything you do in the game is essentially compressed into a packet and depending on the contents (or if you want to get technical, op code) of said packet, it’ll have different loads on the main servers. If Square Enix went into great detail about the technical side of it, I most certainly would not gloss over anything, lol. But that’s not the point of this thread, Valkyrie.

    The point of this thread is players like you and me, getting thoughts like, “isn’t the same excuse said over and over and over again?” If that isn’t a problem to you for a game you are paying for, then I’m not sure what’ll convince you.

    If a game’s infrastructure is built on an essentially outdated engine, and you can hardly perform what your paying customers ask of you, don’t you think you should probably, I dunno, do something about that at some point in time? I know they can’t magically fix what is hard coded in the game’s engine that prevents certain requests, but eventually gets old. If creating a new MMO is the solution, then by all means, do so. Though I don’t see a FF 16 MMO being announced until maybe 2024.

    TLDR: eventually excuses get really old for a game you have people paying for. and if making a new mmo allows you to do that, you should do so at some point.
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    Last edited by CookiesNCreams; 10-12-2019 at 11:11 AM.