Quote Originally Posted by Kaiserdrache View Post
A true Mentor System would require of a person to do something, that normal players would never think about doing at free will, if they wouldn't intend on helping others later, requirements like:

- Have done every Dungeon up to the current point at Minimum ILvl Requirement more than 50 times
- Have done every Raid up to current point at Minimum I Lvl Requirement more than 50 times
- Have done every Big Raid up to current point at Minimum ILvl Requirement more than 50 times
- Participated in more than 50 PvP Battles
- Leveled All Classes to 80, including crafters n collectors, not just 1 per Role, ALL, how should you be competent as Mentor, if you can't answer a question, because you played something in the game never?
- Have beaten all Epic Trials n Raid Versions at Minimum I Lvl Requirement at least 10 times up to the current point of the game.
- Crafted at least 1 legendary Weapon of each generation up to the current point of existance
- Reached Eureka Level 40 Plus and fully explore Hydatos
- Reached Palace of the Dead Level 100 and Heaves on High Level 100 SOLO
- Breed a Rank 9 Chocobo in Gold Saucer and participate in at least 50 Vermillion Matches against other Players


Becoming a Mentor should be a commitment, something that requires of a player truly effort, skill and knowledge in all parts n segments of the game, without being dependend on the mood and liking of random other players
I'm sorry, but you're being WAAAAY too restrictive with just Mentor requirements. Doing something like that is more of a crown than anything. To be real with you, you shouldn't have to force people to become an Eorzeapedia just because Mentorship should be more restrictive; I want to say that the way Mentorship is currently separated by Trade Mentoros and Combat Mentors is fine. It allows diversity in the Mentor system, regardless of whether you want a Crafter or not instead of putting it under one giant banner that more or less focuses on Hardcore peeps. Generally I wouldn't mind if Raid Tier participation in Savage mode could potentially give Mentor, but then that'd be too easy to do or too hard to enter for most people, which is why SE defaulted to Commendations.

SE themselves needs to find a solution to the problem unless somebody here has a good idea to be discussed in regards to balancing the 1000 dungeons, Lv 80 on Tank/Healer/DPS, and 1 more that isn't Commendations.