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  1. #51
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by HyoMinPark View Post
    Speaking only about the commendation requirements: they chose 1,500 because there’s an achievement for reaching 1,500 comms. The mentor system checks flags (e.g., flags for level 80 job quest completion, flags for 1,000 dungeons, etc.), and the flags are achievements earned.

    Commendation achievements are: 10 > 100 > 300 > 500 > 1,500 > 3,000. 500 is still a bit too low, so the next threshold is 1,500. I’d wager it’s due to the coding of the system checking for achievements that made the developers choose 1,500 instead of a value like 700 or 1,000.
    It's also the only semi-meaningful requirement. You can run 1000 instances of an easy duty (unsynced too, I think) and you can have tank/healer/DPS at 80 with help of job boost and deep dungeon/pvp/fate/beast tribe (or SMN/SCH). At least, with commendation, there's a chance it's because you've made someone else's experience better in a duty.

    EDIT: I forgot about role quests completion, but those should still be easy enough to do.
    (1)
    Last edited by linay; 10-04-2019 at 04:49 AM.

  2. #52
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Yamr3 View Post
    I disagree with increasing the commendation to 1,500. Say, someone is a DPS main. They enjoy being a DPS way more than healing and tanking, as required to maintain mentor ship status. It's generally not as easy nor in your favor, to attain commendations. Now, tie this into the requirement of running 1,000 instances. I've been playing FF14 since the beginning of this year and am just about to cross 400 instances ran. So, not only do you have to rack up 1,000 instances, which is already a really high standard for new mentors, you have to earn 1,500 commendations. I'm not home right now to see how many commendations I have but I guarantee I'm not even at 700 yet... Probably not even 600 either.

    I would've agreed with 650 for commendations but again, the 1,000 instances is already a long venture that isn't something short like the Trade Mentor. If the argument is mentor ship is too easily achieved for "Burger King" / pedestal reasons, then PvE isn't the issue. It's already a long venture just getting the completed instances count alone and now the requirement is to get 1,500 commendations on top of it? I think that's overkill for PvE.

    I strongly believe folks are misunderstanding how long it takes to complete the PvE requirements compared to a Trade Mentor.
    So you do on average 44.4 instances per month. This means you'll have 528 for a full year next year. This year isn't over yet though, so (44 x 3) + 400 = 532.
    You'd need just all of 2020 to get 1000. (I dropped decimals)

    By comparison, I have 3500 instances over 6yrs, which is 583 instances per year, 48.1 instances per month. Though I've ran way more, I still need about 2 yrs to get over 1,000. It seems obvious that SE has set this requirement based on an average.

    There are people with way more, but it will rack up from doing a ton of raiding.

    The one that will really function as a brick wall is the comms, unless you play tank/healer.
    (1)

  3. #53
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    They should increase the duties done to 3000 or 2000.
    But its still a good change, i dont have burger king crown on my own so whatever.
    (1)

  4. #54
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rasikko View Post
    So you do on average 44.4 instances per month. This means you'll have 528 for a full year next year. This year isn't over yet though, so (44 x 3) + 400 = 532.
    You'd need just all of 2020 to get 1000. (I dropped decimals)

    By comparison, I have 3500 instances over 6yrs, which is 583 instances per year, 48.1 instances per month. Though I've ran way more, I still need about 2 yrs to get over 1,000. It seems obvious that SE has set this requirement based on an average.

    There are people with way more, but it will rack up from doing a ton of raiding.

    The one that will really function as a brick wall is the comms, unless you play tank/healer.
    I'm close to 9000 instances completed since launch.

    5ish 2.0 relics completed will do that.
    (2)

  5. #55
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    1500 comms is a bit ridiculous. Because you can be the most helpful and best player in the group and not get a comm (And I've actually been yelled at for helping new players in dungeon runs). Heck, far too often I just see people run right out at the end of a dungeon now. I've been playing on and off since 2.0 and steadily the past 2 1/2 years as both DPS and Tank. I'm just around 1000 comms. It will take me another year to hit 1500. I'll still have my trade mentorship, but this is severely punishing to anyone who mains a DPS.
    (4)

  6. #56
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    Question: I have 2 characters. One has already met the new requirements, one has not. Is mentor going to remain character specific or are we going to move into the modern mmo world and make mentor be an account bound status?
    (1)
    I'd rather be in Zitah

  7. #57
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    the comm should be 3000 > almost there!!!
    (0)

  8. #58
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think the commendation should be a bit lower, though higher than 300, 750 sounds good to me. I'd just reference what people have already mentioned that certain jobs or playing in groups a lot will make it harder or much easier to get commendations (like if you're a master with a job that hardly gets comms and don't play the other ones as much).

    Although I agree with HyoMinPark that it was probably picked because it's an easy pre-existing flag.

    I think in general tiers for mentor could be helpful- for both the roulette and just in general. As I don't think mentor needs to be "I've played this game for thousands of hours, I've got 99999k clears", at least doesn't always need to be that way depending on what content is joined.

    Like the first tier only requires you to have normal / msq content done and able to muster a slightly above average parse in that training area. Requires the completion of a nominal amount of savage / ex (unsynced, whatever, doesn't matter- just that you've seen some of it) and perhaps only ~750 instances. As well as the normal requirements of course. Perhaps also sincerely considering the watering can icon. You're there for general questions and just helping out dead queues for whatever story content players are going through (wont be placed in savage / ex content). Requires completion of intermediate hall if that's ever added.

    Next tier requiring most savage / ex unlocked and completed (~%60, two of those must be from the current expansion where unsync is not really an option). For ex / savage there is a reward / achievement progress even if you don't win so long as you personally didn't vote / initiate for abandon (abstaining from vote not counting for either side). Requesting vote abandon in chat so you can get the reward would lead to a progressively increasing ban on the roulette, if reported by someone. Requiring a few more achievements too like a larger amount of savage/ex specific content completed, and perhaps ~1500 instances. Roulette will queue you for all normal content and any of the savage / content you've completed. Requires completion of expert hall, if that's ever added- particularly it would be nice if you can only queue as jobs you've completed certain tasks in that hall. Like if one of the challenges was at least moderately difficult and required a specific parse tier and following mechanics at the same time. Meaning if you show up with your crown you're showing up in a job that you can pass muster, if you want to use the roulette on a job you've not passed the test on then you have to use the normal mentor roulette (rather than the slightly more rewarding and probably faster expert mentor roulette). Crown icon is different than watering can but only if you're on a job that you passed the test for (otherwise it turns to the watering can, same for DoH/DoL mentors who will be watering cans when on their combat jobs). Reduced durability loss in that specific roulette.

    Final tier requiring all savage and extreme content completed or any ultimate content completed (so long as it remains hard as it is, can't unsync it and such). Must have passed the extreme / expert hall on a job from each category (ranged, physical, tank, etc). Will queue you for everything possibly queue-able. Ultimate being a pass in lieu of completing all savage / ex just as future proof, since if we're in like 8.0 and there are 6000 ex / savage it's fairly meaningless that a level 100 could solo an ancient primal extreme and more of a busy bee time gate than anything. Same or very similar icon set up to the above ex / savage tier, except perhaps if you join savage content you've not completed (as you entered via ultimate), that it'd make you a watering can regardless of your job aptitude just to let people know that you're good but new to that particular piece of content. Reduced durability loss in that specific roulette. Two mentor roulette a week will earn you 20% reduced teleport and repair costs for that week.

    Leaving a roulette after starting would prevent you from using mentor roulette again for that day. As well a long history of leaving and withdrawing from a roulette will trip an automated investigation that may lead to further action like disabling access to the roulette for an increasing amount of time till removed entirely (for those who fish for specific dungeons and withdraw from ones they find too hard- wont say what or how but it is a thing). From that I imagine most mentors will become watering cans, and even those who have the savage requirements might still be watering cans if they're not playing on a proven job. The crown being more of a "I can teach savage/ex" via the help of requiring expert hall completion and not bare minimum either (I passed, and I passed well).
    (2)
    Last edited by Shougun; 10-04-2019 at 05:58 AM.

  9. 10-04-2019 06:06 AM

  10. #59
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Another useless thing to the pile.
    (0)

  11. #60
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Violet_Galaxy View Post
    Just me theory crafting but what if the raise from 300 commendations to 1,500 was to get people to play tanks and healers more?
    Probably.

    If anyone needs comms, they have a few months to get them and they can just spam the Guildhest "Under the Armor", using a system like tanks comm healers, healers comm tanks and DPS comm each other. If the others in the party aren't farming comms and you're a tank or healer you'll have a higher chance of getting more than one per run.

    To maximize your chance of getting comms during regular content, one thing you can do is not correct someone else's objectively poor gameplay (really shows how useful comms are).
    (0)

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