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  1. #81
    Player
    MonsutaMan's Avatar
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    Sep 2019
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    368
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    This crossover thing is good business. How did I end up finally playing FFXIV after friends pushed me?

    http://www.bumped.org/psublog/final-...ams-into-pso2/

    Collabs are occurring more frequently in MMOs in general. I would play Marvel Heroes in hope that they would add Capcom characters or something in a crossover event lol (Never happened). PSO2 did one with FFXIV (That got me into FFXIV).

    It would be cool if we had a limited time event were a job like BST could earn the ability to summon Zinogre or something like that. Or use one of the WoW creatures.

    I always thought WoW's tamer class was a million times better than FFXI's, because they could tame hydras and T-Rex. We had Rabbits, frogs, and Slugs......WoW's BST could tame pretty much the entire ecosystem. FFXI's couldn't tame over half of them if memory serves......

    Eh, sorry for getting off the tracks, I tend to do that........To the the OP, more crossovers would be awesome.
    (1)

  2. #82
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Reynhart View Post
    Probably because Wow is the only serious competitor of FFXIV.

    The recent console wars do not really involve Nintendo, because they don't target the same audience. And if you look at really old console wars, it was Sega Vs Nintendo, even though other consoles existed at that time.
    Elder Scrolls Online is about on the same pace as FFXIV in terms of numbers, but I don't think ESO has much of if any Asia presence.

    WoW - it depends on how big the Chinese population is and whether or not they are counted. They should be counted, but if they are, then the real #1 MMO is Lineage, by about a factor of 10x bigger than WoW.

    Globally speaking - everyone is actually competing with Lineage. But since Lineage has such a tiny western presence English language forums often forget about it. If it's available in Japan (I know it's in China and Korea) then it is definitely FFXIV's main competition and would then by a big factor in why SE engages with the western audience so much (we provide them some 'buffer' against the influence of Lineage).

    The reason we see all these weird Korean pay-to-win mobile MMOs that seem to all have the exact same art-style and gameplay is Lineage. They're all trying to peel off players who grew up playing Lineage to something either more modern or more accessible during a subway ride to/from work in Seoul or Beijing... And then they get ported over here and we lack the reference so just wonder 'lolwut?'


    Back on topic:
    The only reason I would be against a WoW crossover is that I feel WoW has been headed the wrong way for a while now... But otherwise I'd love to see it. Don't play Diablo as it's not an MMO so can't speak to that.

    I think FFXIV has more to gain from it than WoW does. The more western players FFXIV has the less whoever pays the bills at SE will want to inject lineage-themes into this. Thank goodness FFXIV is growing or that'd be the game's fate. But I think WoW looks at FFXIV players are sees a lot of it's former subs... a crossover just might cost them more subs.


    I would actually prefer an Elder Scrolls or Guild Wars crossover - those are cases where I think both games in the partnership would get boosts.
    (0)
    Last edited by Makeda; 10-03-2019 at 03:42 AM.
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  3. #83
    Player
    Eli85's Avatar
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    Apr 2014
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    Ul'dah
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    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    If you want to explain that, we can discuss it. If you're just gonna keep that condescending tone, I'm just gonna shrug and walk away. I don't find them to be any more alike than any given pair of MMOs, and WoW wasn't the first, so giving them credit for that is factually incorrect.
    Explanation: play XIV without blinders on. There is nothing to explain. It's like saying the sky is blue or grass is green, and then someone argues against it. It's just nonsensical to take your position.

    Quote Originally Posted by Vahlnir View Post
    It has some WoW influences, sure, but even WoW was influenced by other games that came before and after. So I wouldn't really call FF XIV a carbon copy of anything since even its WoW influences were ideas largely thought up before its existence or even WoW's. WoW is what made the MMORPG genre what it is today though for the most part since they improved upon them, but it is as I said...not all of its features or ideas were unique. MMOs learn from each other and that is how we got here. Lately, however, I feel that WoW could and should be influenced by FF XIV and other games since its currently a lame duck. They stopped listening to people ages ago.
    WoW literally re-defined the genre. Every game that came before it plays so dramatically different, that it only holds loose similarities (raid, group quests, general combat philosophy). There has not been a game that has come out since WoW that is a) drastically different and b) successful. Every single successful MMO since WoW's release copied the blue print and then focused on one particular area or left a creative fingerprint on it, but at its core, it's using the blue print. So, to me, this idea that people can absolutely hate on WoW but praise FF XIV and other games is absolutely ridiculous.
    (0)
    Last edited by Eli85; 10-03-2019 at 03:37 AM.

  4. #84
    Player
    Makeda's Avatar
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    Sep 2013
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    Limsa Lominsa
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    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Eli85 View Post
    There has not been a game that has come out since WoW that is a) drastically different and b) successful
    This Khajiit wishes you played more MMOs, even if this one largely agrees with the rest of your points. This one notes agreement with everything you said except this one notes that Elder Scrolls Online is doing very well right now, and has been for a few years now - and is a radical departure from any other MMO this one has yet to encounter.
    (2)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  5. #85
    Player
    Vahlnir's Avatar
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    Dec 2013
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    Tent In the Middle of Nowhere
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    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eli85 View Post
    Explanation: play XIV without blinders on. There is nothing to explain. It's like saying the sky is blue or grass is green, and then someone argues against it. It's just nonsensical to take your position.



    WoW literally re-defined the genre. Every game that came before it plays so dramatically different, that it only holds loose similarities (raid, group quests, general combat philosophy). There has not been a game that has come out since WoW that is a) drastically different and b) successful. Every single successful MMO since WoW's release copied the blue print and then focused on one particular area or left a creative fingerprint on it, but at its core, it's using the blue print. So, to me, this idea that people can absolutely hate on WoW but praise FF XIV and other games is absolutely ridiculous.
    People like and dislike different things. It's not ridiculous at all. I do think that it IS ridiculous to hate something that one has never played though, and I have ran into a lot of people in FF XIV who fit into that category. If FF XIV was just another WoW clone I wouldn't be here. It is not, thankfully. Not by a long shot. But there is some influences here, of course. How could there not be?
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #86
    Player Reap00's Avatar
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    Aug 2013
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    998
    Character
    Riamara Skye
    World
    Marilith
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    Red Mage Lv 100
    Quote Originally Posted by Eli85 View Post
    Hates on the state of WoW. Plays a game that is literally a clone of WoW.

    Checks out.
    Ok lets walk down that road. I hate to break it to you friend. Vanilla WoW is a polished version of the mmos before it.
    (0)

  7. #87
    Player
    TheMightyMollusk's Avatar
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    May 2018
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    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Eli85 View Post
    Explanation: play XIV without blinders on. There is nothing to explain. It's like saying the sky is blue or grass is green, and then someone argues against it. It's just nonsensical to take your position.
    You've left me with no choice but to reuse the same gif.

    (4)

  8. #88
    Player
    Lium's Avatar
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    Oct 2013
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    1,026
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    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Would like to see this game stay as far away from WoW as possible.
    (1)

  9. #89
    Player
    Eli85's Avatar
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    Apr 2014
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    Ul'dah
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    Character
    Eldred Draconis
    World
    Leviathan
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    Thaumaturge Lv 90
    Quote Originally Posted by Makeda View Post
    This Khajiit wishes you played more MMOs, even if this one largely agrees with the rest of your points. This one notes agreement with everything you said except this one notes that Elder Scrolls Online is doing very well right now, and has been for a few years now - and is a radical departure from any other MMO this one has yet to encounter.
    So, ESO really isn't that much different from WoW. The real big distinguishing part was its leveling process and the do any expansion in any order you want (which is one thing I love about ESO). But it's still the theme park blue print that WoW normalized. The bulk of the game — end game — is still do the same repetitive content over and over to get more gear and / or alternate advancement points to become stronger. Which is what XIV is. Which is what SWTOR is. Which is what every successful MMO is. Even before that, to look at ESO, you enter a zone, do the main quest (and side quest if you like), complete it, move on to the next zone. It's the same thing, with slightly different points of emphasis.

    Quote Originally Posted by Vahlnir View Post
    People like and dislike different things. It's not ridiculous at all. I do think that it IS ridiculous to hate something that one has never played though, and I have ran into a lot of people in FF XIV who fit into that category. If FF XIV was just another WoW clone I wouldn't be here. It is not, thankfully. Not by a long shot. But there is some influences here, of course. How could there not be?
    But it is. See the above. There are things that are emphasized here that are not in WoW, but leveling and end game, it is mechanically and philosophically the exact same thing. The only real, tangible and practical differences between WoW and XIV (that are not aesthetically based) are the complexity of the crafting systems, how alts are handled, the GCD, and the amount and focus of the end game content. Maybe those different flavours are enough for you, but you're fooling yourself if you think this game did not lift the WoW blue print.

    Quote Originally Posted by Reap00 View Post
    Ok lets walk down that road. I hate to break it to you friend. Vanilla WoW is a polished version of the mmos before it.
    Not at all, no. The MMOs that came before WoW played so, so differently, that you probably should classify them in different genres. Blizzard looked at the MMO landscape and said, "Here is everything that should go away," and then created WoW. It wasn't just a polished MMO; it was a complete re-definition of the genre that no successful game has strayed from since.
    (1)

  10. #90
    Player
    Vahlnir's Avatar
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    Dec 2013
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    Tent In the Middle of Nowhere
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    Elan Centauri
    World
    Diabolos
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    Gunbreaker Lv 100
    Quote Originally Posted by Eli85 View Post
    So, ESO really isn't that much different from WoW. The real big distinguishing part was its leveling process and the do any expansion in any order you want (which is one thing I love about ESO). But it's still the theme park blue print that WoW normalized. The bulk of the game — end game — is still do the same repetitive content over and over to get more gear and / or alternate advancement points to become stronger. Which is what XIV is. Which is what SWTOR is. Which is what every successful MMO is. Even before that, to look at ESO, you enter a zone, do the main quest (and side quest if you like), complete it, move on to the next zone. It's the same thing, with slightly different points of emphasis.



    But it is. See the above. There are things that are emphasized here that are not in WoW, but leveling and end game, it is mechanically and philosophically the exact same thing. The only real, tangible and practical differences between WoW and XIV (that are not aesthetically based) are the complexity of the crafting systems, how alts are handled, the GCD, and the amount and focus of the end game content. Maybe those different flavours are enough for you, but you're fooling yourself if you think this game did not lift the WoW blue print.



    Not at all, no. The MMOs that came before WoW played so, so differently, that you probably should classify them in different genres. Blizzard looked at the MMO landscape and said, "Here is everything that should go away," and then created WoW. It wasn't just a polished MMO; it was a complete re-definition of the genre that no successful game has strayed from since.
    We'll just have to agree to disagree. Good luck.
    (0)
    Last edited by Vahlnir; 10-03-2019 at 04:58 AM.

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