Quote Originally Posted by BloodRubyXII View Post
100% this.


I mean my last FL of the day we were 200 points behind and both the other two teams had multiple highs, it was rough. So we just put them in situations where they had to fight each other (because we weren't worth farming) and just played around them, then a sandwich at the end secured the win (Seize).

I'm actually tired at this point of people making every excuse for losing when problem isn't an external one, it's your own team being bad. Accept the fact you're going to get smacked around every now and then and move on, play better, communicate better instead of finding every excuse that doesn't involve you as a player. So no Hayk, I haven't missed the point - the case is still people are blaming getting smashed around the map on battle high when the buff doesn't just miraculous spawn on DPS - you need to be getting beaten quite comfortably already.

If you wanna minimize the chances of this happening, make friends with people that have an ounce of sense and play with them instead of random garo memes that just wanna play their matches for mount and then get out of q, it's a social multiplayer game - make the most of that fact.
Actually, that's on them for fighting each other.

What would you have done if they took those battle highs to block every one of your cap attempts?

That's right, nothing, because you couldn't fight them which you openly admitted.

If you're afraid to engage and are hoping the other sides fight each other so you can ninja cap, that shows a problem with the mechanic inherently. You should become fearful of engages because of skill/tactics disparities. Not because somebody farmed a bunch of sprouts/stragglers with a gank train to get a busted buff.

Bring it down to 3-5% there's no excuse for it being as high as it is and anyone claiming it's balanced because the teams with it make tactical errors, that's not sound reasoning and is surmount to excusing because of a want to abuse it, rather than seeing it balanced in such a way that it's still rewarding but not forcing a playstyle because it's so laughably over the top.

How can anyone consider 20-40% increase balanced is beyond me....