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  1. #1
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Melichoir View Post
    I think that encounter design is the side of this equation that people rarely ever address. Its always "Its a class problem" and not "Its a fight problem". If the game had way harder mechanics that required more of youre input from the healing side, I dont feasibly see this being as big a problem. Maybe people feel itd be easier for the devs to change class mechanics rather than address battle mechanics.
    Find the fights to be more or less the same since ARR. Only Scholar has changed and the game isn't as enticing for me anymore.

    I'm glad you brought up Shadowflare, because that used to have a long cast time, but with no cooldown and added slow to enemies. It made me think if it was worth using a Swiftcast for, only for the tank to pull big without cooldowns seconds later. That is all gone now, but I realize a whole bunch of the new stuff is just cooldowns. When saying "cooldowns" I'm thinking about more and more of the new skills is the 1 - 2 min scale. Now this don't sound like much, and probably lines up with someones boss script "you're gonna need a cooldown for this"-attack perfectly, but it's turning Scholar into a MOBA or Overwatch character for me. For a job that had a world of fun at it's fingertips now I need to wait for Fun to get off cooldown.

    Before I had cooldowns in form of Aetherflow, Deployment Tactics, ET and risky Dissipation which felt very well paced as for example back then 30s without Embraces was a substantial hit to your healing. Other than that, the whole skillset was reactionary and on just a gcd, which meant you could adapt very well. Now all that is gone and I'm waiting on Chain strat, Seraph, Excog, Fey Blessig, Indom, Recitation, 2-3 min to fill up Fey Gauge in nor particular order to come off cooldown so I can press it and forget about it.
    (2)
    Last edited by Sloprano; 10-01-2019 at 03:10 PM. Reason: spelling