Quote Originally Posted by Awha View Post
Personally I wish tanks did more damage, not much maybe 1k-1.5k across the board but it is what it is.

Problem with mindset if it was not for DPS optimization the tank role would be utterly boring outside of mechanic heavy encounters, and even then once you learn the fight at that point what else is there to strive for? Not like threat management is a thing, or positioning is all that difficult. Personal damage does matter because it is something outside of the fight a tank player can strive to improve an optimize.

Leaving that aside from a sense of progression and character growth it is honestly a crappy feeling having the top end be more or less where we were lack expansion. Just my two cents on the subject. Either way it is a personal desire, that is why I also said it is what it is, because tank balance has never been this close before and it is a personal issue I have, though I do wish war was a tad more engaging to play, but that is another issue.
You don't need a tank buff to achieve a personal damage high score. If anything, asking SE for a tank dps buff defeats the whole purpose of personal achievement cause it's not personal improvement that's driving up the numbers.