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Ergebnis 101 bis 110 von 144
  1. #101
    Player
    Avatar von Blindheart
    Registriert seit
    Aug 2013
    Beiträge
    388
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Pikenier Lv 100
    I dislike this skill as a tank, I don't like mass pulls. It's not enjoyable for me to just spam AOE buttons. I don't trust random healers to heal through it. Even when I am playing as healer I don't like big pulls, I'm just panic pressing heals, I do t know how any healer can enjoy big pulls, and yet they almost always want to yank me ahead. I hate it it needs to go.

    What they should do is change the way the skill works. Make it like cover, but instead of sharing damage you just don't get hit if healer does not get hit by AOE. Or if healer is in protective AOE they share that effect with you for the duration of the effect. That way the skill retains its intended purpose and removes the annoying yank.
    (0)

  2. #102
    Player
    Avatar von Nonocu
    Registriert seit
    Sep 2019
    Beiträge
    9
    Character
    Nonoca Inoca
    World
    Goblin
    Main Class
    Gelehrter Lv 80
    Essentially what Jowy said. The skill is enough of a gamble as is, I'd rather it not be more of one where it just doesn't work (even if my use of the skill is incredibly rare already).
    (1)

  3. #103
    Player
    Avatar von Hysterior
    Registriert seit
    Jun 2012
    Ort
    Ul'dah
    Beiträge
    2.439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Weiser Lv 100
    Zitat Zitat von Tone19 Beitrag anzeigen
    You should ask first. People will just run back to where they were and resent you otherwise.
    But will they resent me as much as I resent them?
    (1)

    Larek Darkholme @ Ragnarok

  4. #104
    Player Avatar von Goji1639
    Registriert seit
    Jul 2019
    Beiträge
    1.284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Revolverklinge Lv 80
    I haven't seen it much, but I agree that this kind of thing could easily be misused to harass players. I wouldn't mind people being able to opt out of it; abilities like that are a bad idea to begin with. I never use the ability when I'm healing, and I wouldn't want healers yanking me out of position and screwing up my rotation just because they think they can micromanage fights. Most of the time I imagine the ability just makes things worse for everyone.

    This does take me back to one of my favorite troll abilities in WoW, which was the Hunters Misdirect. Basically just a kill anyone in your party you want to for whatever reason you want to button. Misdirect enemies onto random party member, watch him die and then feign death to escape. Some of the bad ideas that get implemented in MMO's are pretty amazing. It's like the people who design these abilities have never seen an online community before. . ; )
    (0)
    Geändert von Goji1639 (24.09.19 um 22:43 Uhr)

  5. #105
    Player
    Avatar von Jijifli
    Registriert seit
    Jun 2015
    Beiträge
    1.384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Hermetiker Lv 55
    Zitat Zitat von FoxyAreku Beitrag anzeigen
    This would be the equivalent of removing the skill from the game. WoW doesn't have such a thing and never has for its rescue-equivalent and it does fine.
    https://www.wowhead.com/item=109599/neural-silencer

    I'm just saying, if you're gonna state that, should probably check your items first.
    (0)

  6. #106
    Player
    Avatar von rachcouture
    Registriert seit
    Nov 2014
    Beiträge
    328
    Character
    Taylor Swiftsong
    World
    Mateus
    Main Class
    Paladin Lv 90
    They can remove Rescue when:

    1. The entire playerbase is familiar with every single mechanic, and is no longer human thus incapable of ever making mistakes.
    2. People don't ignore mechanics/stand in the fire deliberately.
    2. Self-absorbed DPS stop standing outside of AoE healing range.

    Until then, I'll continue to spare party members from an untimely death. Thanks. If anything, they should fix the delay on the spell, not remove it entirely.
    (7)

  7. #107
    Player
    Avatar von Mavrias
    Registriert seit
    Mar 2017
    Beiträge
    1.071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Gelehrter Lv 90
    Honestly a lot of the people against some sort of toggle system seem like control freaks. "How dare you not move immediately or pop a shield to eat an aoe? Play the way i want you to, stand where i want you to or i'll literally refuse to do the job i queued as if i cant force you."

    How did yall cope healing in HW before rescue was implememted? lol
    (0)

  8. #108
    Player
    Avatar von Jijifli
    Registriert seit
    Jun 2015
    Beiträge
    1.384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Hermetiker Lv 55
    Zitat Zitat von Mavrias Beitrag anzeigen
    Honestly a lot of the people against some sort of toggle system seem like control freaks. "How dare you not move immediately or pop a shield to eat an aoe? Play the way i want you to, stand where i want you to or i'll literally refuse to do the job i queued as if i cant force you."
    Can I just mention.

    The amount of times when I'm BLM I'll get rescued is extremely annoying. I have my own reverse version for 1, and on top of that, I am the class that specifically HAS to see where I can cheese.
    (3)

  9. #109
    Player
    Avatar von Mhiro
    Registriert seit
    Nov 2013
    Ort
    Limsa Lominsa
    Beiträge
    80
    Character
    Rei'mhi Nariya
    World
    Malboro
    Main Class
    Weiser Lv 90
    It's a bit of a toss up on who uses it for good and who uses it for evil. And I feel there are a lot of times when, even if the healer has good intentions, server ticks don't work in their favor and to the eyes of the yoinked, it looks like the healer pulled them away for no reason. At the same time, on the healer's screen, it looks like the DPS or Tank are not moving or unable to move out of an AoE and they want to help. Other times, yes, it is used as a silent "sit your ass down, Todd" when a tank attempts to pull too much or is a "Stop-Runner" in which they stop for more than 3 seconds to round up making the healer think they're settling for the kill and prompting that healer to place their proximity AoE down for them, then running out of it to grab another pack effectively wasting the CD. Not so important for Scholars but sure as hell important for WHM and ASTs who actually have a bit of a cooldown on Asylum and Earthly Star respectively. I'm guilty of doing this myself because I have no tolerance for anyone wasting my CDs. Either you go or you stay. Pick one. I literally do not care.

    What I don't condone, though, is when, as a DPS, I see healers putting themselves purposefully in battle as the tank stops, deciding the tank isn't going far enough and using rescue to yank them forwards towards another pack of enemies that they pulled on their own. Don't mess with the pacemaker. Everyone has to make a compromise to make the dungeon go smooth and argument free. No one's fun is more important than someone else's. And honestly sacrificing a micro-second of speed so the tank can comfortably handle a group of enemies for their skill level regardless of their gear (remember gear doesn't = skill level) is the nicer thing to do.

    In conclusion, I don't believe rescue should be blocked by anti-assist or removed. People just need to change. Unfortunately, that's just too naive to hope for since humans will be humans. Some people just want to watch the world burn.
    (1)

  10. #110
    Player
    Avatar von Lunavi
    Registriert seit
    Sep 2013
    Ort
    Sweden
    Beiträge
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Schwarzmagier Lv 80
    Zitat Zitat von rachcouture Beitrag anzeigen
    They can remove Rescue when:

    1. The entire playerbase is familiar with every single mechanic, and is no longer human thus incapable of ever making mistakes.
    2. People don't ignore mechanics/stand in the fire deliberately.
    2. Self-absorbed DPS stop standing outside of AoE healing range.

    Until then, I'll continue to spare party members from an untimely death. Thanks. If anything, they should fix the delay on the spell, not remove it entirely.
    They NEED to remove Rescue until:

    1. Healers figure out that some classes have shields and keep track on when a shield is used ur not
    2. People stop being trolls. (thankfully you can report those apparently. )
    3. Healers stop being incompetent and pulling you INTO AoE by accident.
    4. Healers stop pulling you out of your Leylines because they think you NEED to be in AoE heal range despite the fight having little to none unavoidable raid wide damage, but rather makes it so that if everyone is stacked everyone will have to dodge more mechanics.

    Until then, I rather not have PUG healers being able to interrupt my burst phase because they are so terrified that my shield will disappear.
    (1)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

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