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  1. #1
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    personally I think rdm should be last of the three casters - Blm (---/---), Smn (Res/---), Rdm (Res/int-heal). yet I know people dont wanna hear different arguments than raid/dps arguments. but the combination of an int-base heal and multiply instant combat resses also brings an imbalance out of savage/endgame in side content like event/token-fates, palace/heaven or diadem/eureka - were RDM indeed is the meta of the meta, always was and always will be with a combo-kit like that.

    yeah yeah who cares non-savage balance? most probably not the speed-raider but raiding is just a small part of what the game offers... thats why Blu is still limited f.e. – Balance has not just to face savage even if we want SE to think like that... For me it would be way more logical to give RDM another supportskill like reflect or haste than push his dps to make him on par with the other two. : /

    edit:

    I never implied jobs were meta from scratch.
    I know but meta was your answer on my call that they had problems as well before they got a place somewhere.
    Just to underline they also had a way to go before they were in the spot you took for comparison tho.
    (0)
    Last edited by Neela; 09-24-2019 at 09:48 PM.

  2. #2
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Neela View Post
    personally I think rdm should be last of the three casters - Blm (---/---), Smn (Res/---), Rdm (Res/int-heal). yet I know people dont wanna hear different arguments than raid/dps arguments. but the combination of an int-base heal and multiply instant combat resses also brings an imbalance out of savage/endgame in side content like event/token-fates, palace/heaven or diadem/eureka - were RDM indeed is the meta of the meta, always was and always will be with a combo-kit like that.

    yeah yeah who cares non-savage balance? most probably not the speed-raider but raiding is just a small part of what the game offers... thats why Blu is still limited f.e. – Balance has not just to face savage even if we want SE to think like that... For me it would be way more logical to give RDM another supportskill like reflect or haste than push his dps to make him on par with the other two. : /
    Jobs should be balanced around savage content, no one cares outside of savage and extremes who's doing what DPS or who has what utility, but when it comes to clearing the hardest content of the game which have tight DPS checks before outgearing it, jobs should be similarly balanced within a few hundred of each other. Why would you balance jobs around more casual content that have almost no DPS checks when all jobs are capable of doing Eureka and Fates etc? There's no disadvantage to not being optimal in fates, or eureka the content will still get cleared/completed. But there are disadvantages for being poorly balanced in savage content, especially early on when people aren't out-gearing it. The problems with RDM and SMN is that it's ridiculously weak in comparison to BLM. No caster should have such a huge tax just because they can res. a couple hundred I could agree with, but upwards of 1.1k dps difference for SMN and 1.35k for RDM at all percentiles is ridiculous. That disparity includes their raid contribution too. At higher percentiles it's closer to 1.5k dps difference. A res isn't worth a 1.5k DPS loss, nor is a terrible single target heal. RDM and SMN already lose DPS by ressing anyway for the sheer fact of missing their GCD.

    I don't think anyone should be defending the giant gap between the caster's right now. I agree with the general statement that res should hold some weight to it. But not by much. 100~ DPS at most.
    (4)