
Originally Posted by
Silver-Strider
MNK w/ Brotherhood: ~450 rDPS
DRG w/ Battle Litany + Dragon's Sight: ~740 rDPS
NIN w/ Trick Attack: ~1300 rDPS.
If DPS is balanced based on contribution, then I fail to see why MNK would need to be nerfed when it provides the least amount of rDPS contribution, despite Brotherhood being on a significantly shorter CD than the majority of other raid buffs (barring Trick Attack). It doesn't contribute as much, hence, MNK does more DPS than DRG or NIN, it has to else its not worth using and while people will argue that "oh MNK can ignore 90% of its positionals" why does that matter when classes like DRG/NIN/SAM have less than half the positional requirements that MNK does? Being able to "ignore" positionals doesn't instantly put it above the other melee DPS, it just puts them on more equal footing.
As for Mantra, its nice to have sure, but at most its saving the healers 1, maybe 2, GCD heals at best each time its used and you're not using Mantra on CD because not everyone is taking damage to make the most of it. If anything, I count it akin to Curing Waltz or Endless Flight in that, it helps periodically but the actual contribution it provides is maybe 100 extra DPS from the healers, which is hardly anything to write home about, especially if you can clear just fine without it. Defensive utility has a cap to its potential, DPS utility does not, so utility like Mantra, Shield Samba, etc, really don't contribute as much as buffs like Battle Voice, Trick Attack, etc. and shouldn't be taxed as heavily as a result.
So, why does MNK need a nerf, exactly?