this is just for fun.
any constructive comment or polite criticism are welcome but any toxic and rude comments will be ignored.
changes to blood lily:
every healing spell will nourish the blood lily.
every cure/regen/medica/Tetragrammaton will nourish it.
every cure/regen/medica will slightly nourish the blood lily while Tetragrammation will nourish it like Afflatus Solace.
2 cure/medica cast will fill the blood lily like 1 Afflatus skill, 2 regen cast will fill the blood lily like 1 cure/medica cast (1 afflatus skill = 2 cure/medica skill= 4 regen skill)
you can only have 1 blood lily, upon full bloom ,the blood lily will empower the following spells:
stone/glare - 50% damage increase.
aero/dia-inflicts dot effect to enemies near target.
holy-increase stun duration from 7 to 10s.
upon using those skills normally during full bloom will consume the blood lily.
the lily gauge remains the same, every 30 seconds will give a lily charge up to 3 charges.
now for conjurer changes:
lvl 1-24:remain the same
lvl 25: gain regen.
now WHM changes:
lvl 30:gain cure II and Presence of Mind.
unlocks blood lily gauge.
lvl 32-during blood lily full bloom will change fluid aura to raging flood
raging flood-deals 100 potency damage to target & nearby enemies, knock back enemies in its path(only in its path), inflict stun duration:3s, blind duration: 9s and Dropsy with 20 potency damage duration: 18s. share cd with fluid aura.(will not consume the blood lily)
lvl 35- protect-grant 10% mitigation for party member duration 10s cd 60s.
lvl 35 -shell- nulifies all cc for party member duration 10s cd 45s.
lvl 40- reflect- upon hit, deal 45 potency damage to the attacker duration 10s cd:30s.
gains cure III
lvl 45-holy.
lvl 46 -aero II.
lvl 50-medica II and benediction remain the same(benediction will not fill blood lily).
lvl 52-gains Afflatus Solace and unlocks the lily gauge.
gains asylum.
lvl 54-stone III and aero III
lvl 56-gain Assize(will not fill blood lily)
lvl 58-gain thin air and Afflatus rapture.
lvl 60-gain Tetragrammaton(nourish blood lily just like afflatus solace).
enhanced revival(trait)- reduce mp cost and cast time by 50% and recover hp to 50% for raise.
lvl 62-divine benison.
lvl 64-stone IV and aero IV.
lvl 66-bravery-increase damage by 10% to target and nearby party members for 10s
cost:2 lilies and 1 blood lily. cd:180s(share cd with dispel,cannot be stacked, does not stack with divination)
lvl 68-dispel- decrease target defense by 10%. duration 10s cost:2 lily and 1 blood lily. cd 180s. (share cd wtih bravery,cannot be stacked. does not stack with chain stratagem)
lvl70-Plenary Indulgence gains the effects that during its effects casting of medica/cureIII will fill the blood lily like Afflatus rapture .
lvl 72-Transcendent Afflatus(trait)- gain a lily every 20 sec instead of 30s.
lvl 74-dia and glare.
lvl 76-Afflatus Misery cost:1 blood lily cd:90s.( cd reduced by 5 sec upon using afflatus skill)
lvl 78-enhanced asylum.
lvl 80- temperance.
its basically taking the idea i had from a previous thread and trying to improve it based on the comments.