This all sounds horrendously overpowered, just a few things that jumps out to me immediatly is stuff like reflect reflecting percentage damage. Slap that on a warrior or drk taking stone crusher in e4s and they will deal more damage than a limit break to the boss. Re Raise and endure are also stupidly strong and just will just lead to more mechanic ignoring.

I get that this is "all for fun", but giving whms access to damage buffs to party members and strong ones at that goes againsts whms identity, as well as this all just padding their kit out with very strong skills which if whm was just to change to this suddenly it would be even more powerful than it already is.