Quote Originally Posted by YusiKha View Post
Either the healers were out of resources or bad. You also need to take into account if the dps and tanks were contributing their mitigation/healing cooldowns to the cause.

But implementing a system like you suggested would be like giving a bonus to tanks if they are top aggro. Additional rewards aren’t necessary for doing your job, killing the boss is enough.
This. If Healers are meeting heal checks and everyone is doing their job, for what reason should we restrict Healers when they’re already at the bottom rung of DPS(bar WHM in some cases because selfish DPS)? We need more reason to play healer, not less.