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  1. #291
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MikuMitsuko View Post
    Gotta love it when people act like something is worthless because it doesn't appeal to them personally. Well, I will never play Hrothgar so adding them must have been a waste of resources, I guess. I don't like crafting so all the new crafter content is worthless? Savage, Ultimate raids?
    NG+ isn't for everyone. It's for those who want to replay the story - cutscenes, out-of-cutscene dialogue, fights and everything else - in its entirety and not because there's a carrot on a stick. And that's fine. I'll be using NG+ to play the story again many times over as different classes and maybe even races and genders over time (without having to level an alt, hallelujah) so this is a worthwhile addition to me.

    There are many other things you can do in this game to feel "rewarded" and to level alt jobs.
    This is off topic and will probably be spun on me again for daring to try and explain. But, yes, those things are indeed worthless to you. When developing a game though, you have to make decisions on what to add and how large the amount of players that would play such a feature and what effect it would have in the games lifespan is, cause you have limited resources. So, your resources should go to the features that most players will make use of or that will benefit the tail end life of the game. I think that in the terms on new game +, it might have been less clear what people really wanted from it. Many have different ideas of what the feature should be and it has not come to the expectation of all. It does NOT mean they don't care about story. It means they care about more than just the story.

    So, please let's try to move from that misrepresentation. You can like more than one thing. New game + doesn't have to be only the bare minimum for only those that want to replay the story with nothing else. If something simple like giving xp is gonna interest more players into using the feature, why should one tell them off? How is the feature gonna lose anything from it? Same goes for achievements or difficulty levels or challenges, etc. Let's try to think less in tribalist terms and more in how we can include as many people as possible.
    Also because there are other things, doesn't mean there can't be more.
    (0)
    Last edited by Nemmar; 09-19-2019 at 07:55 PM.

  2. #292
    Player
    KyreneV's Avatar
    Join Date
    Sep 2019
    Posts
    2
    Character
    Kyrene Valerie
    World
    Omega
    Main Class
    Dancer Lv 80
    I think they should always reward the apropiate amount of experience and even gil. This goes beyond if a new system is targeted or not to all players, it's just a basic concept for a MMORPG when you ask the player to invest time in any activity.

    So while the main purpose of this feature is to replay the MSQ for the story (and that's a reward already if you really like it), the time invested while doing it should always be rewarded in a practical way, and that means experience, even if it's not the same amount as the first time you did it.

    And i'm not even saying that it should become an efficient alternative to level other jobs, but it certainly should be an option to add variety to that process.
    (3)

  3. #293
    Player
    MikuMitsuko's Avatar
    Join Date
    Jun 2019
    Posts
    90
    Character
    Sayuri Yukimura
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Nemmar View Post
    This is off topic and will probably be spun on me again for daring to try and explain. But, yes, those things are indeed worthless to you. When developing a game though, you have to make decisions on what to add and how large the amount of players that would play such a feature and what effect it would have in the games lifespan is, cause you have limited resources. So, your resources should go to the features that most players will make use of or that will benefit the tail end life of the game. I think that in the terms on new game +, it might have been less clear what people really wanted from it. Many have different ideas of what the feature should be and it has not come to the expectation of all. It does NOT mean they don't care about story. It means they care about more than just the story.
    So, please let's try to move from that misrepresentation. You can like more than one thing. New game + doesn't have to be only the bare minimum. If something simple like giving xp is gonna interest more players into using the feature, why should one tell them off. How is the feature gonna lose anything from it? Let's try to think less in tribalist terms and more in how we can include as many people as possible.
    Worthless to *me*, maybe, but not to *everyone*.

    Content doesn't have to always include many people as possible. The things I mentioned don't. How many actually play Hroths or do Ultimate? Very few, especially in regards to Ultimate. NG+ just isn't for the majority of people. Adding EXP is pretty much pointless anyway - if it gives too much, it could nullify the point of things like PotD or HoH for many people. If it gives too little, then why even HAVE exp rewards in the first place? If you really want to do the story again then pitiful little exp rewards shouldn't be the deciding factor in whether or not you're truly interested. ^^

    You want to level an alt job, do PotD, HoH, dungeons, FATEs, or any of the other myriad ways to level. I really, really don't think we need another way to spam exp. SE doesn't seem to think so, either.
    (8)

  4. #294
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MikuMitsuko View Post
    Worthless to *me*, maybe, but not to *everyone*.

    Content doesn't have to always include many people as possible. The things I mentioned don't. How many actually play Hroths or do Ultimate? Very few, especially in regards to Ultimate. NG+ just isn't for the majority of people. Adding EXP is pretty much pointless anyway - if it gives too much, it could nullify the point of things like PotD or HoH for many people. If it gives too little, then why even HAVE exp rewards in the first place? If you really want to do the story again then pitiful little exp rewards shouldn't be the deciding factor in whether or not you're truly interested. ^^

    You want to level an alt job, do PotD, HoH, dungeons, FATEs, or any of the other myriad ways to level. I really, really don't think we need another way to spam exp. SE doesn't seem to think so, either.
    I disagree with that. Why would you not want as many players as possible to enjoy the content? There is a large % of players who play Hroths (not as large as other races, but still considerable in the grand scheme). Challenges in-game extend it's life time, wich is why those are in. They are less about player participation but more about having long term player goals.

    Why do you feel it would be pointless to give XP? If you feel it gives too much, maybe it can be adjusted? I do not believe that anything will beat PotD or HoH for xp/minute. The MSQ has a lot of traveling involved. If it gives too little you feel it's pointless? Why? See, i think you feel people either play it for the story or for the xp. Can they not do it for both? It doesn't need to be the best XP/minute. Cause people are doing it for more than just the XP, i would hope.
    (0)
    Last edited by Nemmar; 09-19-2019 at 08:10 PM.

  5. #295
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    284
    Character
    Kemiko Oyung
    World
    Faerie
    Main Class
    Dancer Lv 100
    When NG+ was announced initially, wasn't it announced in the "can replay the story at max level"? Am I misremembering? When I saw that NG+ wouldn't have quest rewards I shrugged and was like, "Well, yeah. You're already max and I don't need my inventory filled with old gear just to splat on the markerboard to devalue it worse than expansion launches already do". I admit I wouldn't mind gil rewards at least, to replenish the amount spent just teleporting around but I guess this is incentive to actually enjoy the scenery whenever I'm replaying the story.

    I'd appreciate, and expect, some reward for completing NG+ at least. An achievement, a title, a trinket connected to a NPC prominent in that portion of the MSQ or something. But the quests themselves? I was expecting only gil rewards but not getting those won't stop me from enjoying it.
    (0)

  6. #296
    Player
    MikuMitsuko's Avatar
    Join Date
    Jun 2019
    Posts
    90
    Character
    Sayuri Yukimura
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Nemmar View Post
    I disagree with that. Why would you not want as many players as possible to enjoy the content? There is a large % of players who play Hroths (not as large as other races, but still considerable in the grand scheme). Challenges in-game extend it's life time, wich is why those are in. They are less about player participation but more about having long term player goals.

    Why do you feel it would be pointless to give XP? If you feel it gives too much, maybe it can be adjusted? I do not believe that anything will beat PotD or HoH for xp/minute. The MSQ has a lot of traveling involved. If it gives too little you feel it's pointless? Why? See, i think you feel people either play it for the story or for the xp. Can they not do it for both? It doesn't need to be the best XP/minute. Cause people are doing it for more than just the XP, i would hope.
    I've already said why playing it for the exp would be pointless. PotD, HoH, dungeons. Play those for exp. They already exist. Leveling is so hilariously easy.

    You'll be doing this on a max leveled character anyway. Does your level 80 need exp?
    ------
    And as for those asking for rewards for completing NG+ in it's entirety, why? You're literally just doing pre-existing content. It's even level-synced so no, it won't be a challenge. I don't see why every little thing has to have a reward attached to it nowadays....
    (6)

  7. #297
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by KyreneV View Post
    I think they should always reward the apropiate amount of experience and even gil. This goes beyond if a new system is targeted or not to all players, it's just a basic concept for a MMORPG when you ask the player to invest time in any activity.

    So while the main purpose of this feature is to replay the MSQ for the story (and that's a reward already if you really like it), the time invested while doing it should always be rewarded in a practical way, and that means experience, even if it's not the same amount as the first time you did it.

    And i'm not even saying that it should become an efficient alternative to level other jobs, but it certainly should be an option to add variety to that process.
    Here's the issue with that, bots. If you add any easy to do, recurring way to earn exp or let alone gil the botters will automatically flock to it with drool dripping down their maws. It's what happened with Frontlines when they introduced exp rewards and there was rarely a match that went by where a good chunk of your team either A. Wasn't running around in circles or B. Intentionally zerging a path to the middle of Shatter to die because even third place was worthwhile. The development team had to nuke the experience offered to a pittance of what they initially were giving us because of them - as well as implement a harsh AFK timer. If any rewards are given for this feature they need to be minuscule and in all honesty at that point it's just better /not/ to tempt fate. At least not while SE seems incapable of handling the bots as they currently seem to be.

    Not everything needs a carrot anyways and not every piece of content needs to be rewarding for an individual. I can't stand Eureka and consider it's time investment to be not in any way worth it, but that's okay. It wasn't made for me and I just find other ways to occupy my time.
    (3)
    Last edited by Enla; 09-19-2019 at 08:21 PM.

  8. #298
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    It just be another worthless add on that I will never use. If want see old quest I would re watch them at the inn.
    The inn is missing many cutscenes, not to mention the solo instanced fights which is what many people wanting NG+ want anyway.
    (11)

  9. #299
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MikuMitsuko View Post
    I've already said why playing it for the exp would be pointless. PotD, HoH, dungeons. Play those for exp. They already exist. Leveling is so hilariously easy.

    You'll be doing this on a max leveled character anyway. Does your level 80 need exp?
    ------
    And as for those asking for rewards for completing NG+ in it's entirety, why? You're literally just doing pre-existing content. It's even level-synced so no, it won't be a challenge. I don't see why every little thing has to have a reward attached to it nowadays....
    If it's restricted to level 80, clearly not. xD

    I do think you have an 8-80 opinion that something is either for spamming or not, while there not being room for anything in-between. It's not something i agree with, but fair enough.
    (0)

  10. #300
    Player
    MikuMitsuko's Avatar
    Join Date
    Jun 2019
    Posts
    90
    Character
    Sayuri Yukimura
    World
    Faerie
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Nemmar View Post
    If it's restricted to level 80, clearly not. xD

    I do think you have an 8-80 opinion that something is either for spamming or not, while there not being room for anything in-between. It's not something i agree with, but fair enough.
    Because people will use it for spamming. It's that simple. Bots, anyone?
    (2)

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