Quote Originally Posted by Arrius View Post
Oh, it's that thread again.





That would require a general rework of the code, or a exhausting amount of resources and time to untangle the older one.
Yoshi even said that he likes to bump up the quality of the game to keep it up current standards. But all that likely would be done is a single, huge push rather than just tacking the feature on the existing things over and over again.

And right now, there isn't much room for that. The endgame is dry as it is, and allocating extra work on this will make it only worse.
They reworked the battle systems twice in 1.0. Took the game down for about a year to implement 2.0. I'm not saying it would be easy. I am saying that it needs to happen at some point. Waiting only makes it worse considering they add systems to the game for content that only a handful of people do anymore. Looking at Diadem and now Eureka, also who could forget the sensation that took over the playerbase: Lords of Verminion.

Multiple layers on a crumbling foundation that really needs to be repaired.