The main reason I don't craft are these convoluted material lists with dozens of different items and pre-crafts from other crafters... I get a headache everytime I try to craft a new gearset for one of my jobs.

They can make the crafting jobs as easy as they want - I won't touch them unless they thin out the material requirements. So in my eyes such changes are useless and only have the possibility to upset players who like the current system for no benefit at all.

The only crafter I can deal with is Culinarian - no pre-crafts from other crafters are needed. Sure the material lists are long too, but not that convoluted, wich keeps them acceptable.


What's with fisher? Without outside ressources like "cat became hungry" the class is literally unplayable...