Quote Originally Posted by ADarklore View Post
Perhaps they should just increase the amount of gil that one can earn from various tasks.
Think about what most money is spent on: Its stuff on the marketboard, mostly the most recent crafted gear, food and potions or rare glamour items like clothes, mounts, pets etc. All of those things have one thing in common: The prices are set by the playerbase and are adjusted to their current worth, aka what people are willing and able to pay for them. The more money people have, the more they're willing and able to spent and the prices go up accordingly. The problem of looking at the marketboard and thinking "Damn, that night pegasus is still 30 million, I cant afford that because I only have 10 million!" wouldnt be solved - it would only turn into "Yeah, I have 100 million now, I can buy that pegasus! ...wait... why does it cost 300 million now?!"

Your suggestion would be a proper one if the game itself offered massive gil-sinks, but it doesnt - the only thing close to a gil-sink would be housing and thanks to price-reductions most housing isnt even one: apartments, FC-rooms and small houses only leave a tiny dent in most peoples pockets, while mediums might have a chance at that and mansions are to few to have a real impact. Other than that... when does the game asks you to spend money? You can buy beast tribe mounts for 200k each and thats it.