Results -9 to 0 of 252

Threaded View

  1. #11
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Billythepancake View Post
    Fights are interesting when you're learning them, sure. Then what? Where do you go? Where do you improve? hitting the broil button more? The problem with expecting fights to get all of your complexity from is that, once you've learned them, it's the same as any other content, spam 1 button until someone gets a big ouchie, then stop for a second to heal, then back to spamming.
    With the confines of this game, then you optimize, but see, you've already done the fun part. Aside from making encounters random, I doubt it'd make anything interesting. Again, managing DoTs and hitting <interest number of buttons to use a 'rotation' on a healer> isn't difficult or interesting. There's no skill involved in the game past memorization for the fights and hoping your 7 companions don't wipe us all. I don't think people can handle randomization either, given Guardian or Midgardsormr, which aren't even truly random but rather 'will do X or will do Y and then will do the other option later.'

    I honestly live for the moments when people mess up mechanics. It's the only time I feel like a healer: can I keep them alive and can we stay on track (but again, your worth as a healer is only how well you DPS, not how well you keep people alive because perfect play is something I don't expect outside of my raid group).
    (3)
    Last edited by JunseiKei; 09-11-2019 at 06:09 AM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

Tags for this Thread