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  1. #2361
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Could we see more furniture that's a combination of existing furniture? This was something that was started (?) with outdoor furniture, with things like the Retainer Counter, which is a single piece of furniture as far as our limit goes, but it's made up of 5 pieces of individual furniture we can place in interiors (namely; Glade Counter + 2 Glade Lamps + Inkwell + Classified Documents). For interiors particularly, I think we could really do with some tables that include chairs or stools. Think something like the Bar Counter, why not have a version of that which just includes 2 Bar Stools on it as well? Then we're placing 1 item instead of 3. The only table I can even think of that currently does this is the Knightly Round Table, which frankly is just comically large... If you want to make a dining area, or study room... Those tables + chairs really end up eating into your furniture limit... Would be a gods-send to have an option that's just combined them.

    On the topic of freeing up space on the furniture limit, I'm not sure how feasible this is with XIVs spaghetti code, but a "Merge" option could be absolutely amazing for table-top and wall-mounted furniture... Essentially it would just delete the table-top/wall mounted furniture, while merging them with the surface they're placed on. So, going back to the Retainer Counter, you could recreate that indoors with the Glade Counter, 2 Glade Lamps, an Inkwell and Classified Documents. As I said before, that's 5 furniture slots. Hit "Merge" however, and the 2 Glade Lamps, Inkwell and Classified Documents are now part of the Glade Counter, essentially it becomes the Retainer Counter you can have outdoors (although you might lay things out differently). They desk clutter is essentially deleted, freeing up 4 slots, and the Glade Counter now has them fixed in the same place they were when you hit "Merge". You wouldn't be able to customize them anymore, you'd probably lose them outright if you removed or stored the Glade Counter, but I'd say it would honestly be worth it just to free up those furniture slots.

    An idea for the devs to kick about at least... All I know is that it'd probably be worth another 50 furniture slots for me... Table-top and wall-mounted furniture are both the best and worst pieces of furniture in the game... Best because they can add so much detail to an area, worst because they just eat into your furniture limit without really filling any extra space... A "fix" for that would be great, or just an expansion to the furniture limit, either/or as far as I'm concerned.
    (0)
    Last edited by Nalien; 09-09-2019 at 08:42 AM.

  2. #2362
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Nalien View Post
    On the topic of freeing up space on the furniture limit, I'm not sure how feasible this is with XIVs spaghetti code, but a "Merge" option could be absolutely amazing for table-top and wall-mounted furniture... Essentially it would just delete the table-top/wall mounted furniture, while merging them with the surface they're placed on. So, going back to the Retainer Counter, you could recreate that indoors with the Glade Counter, 2 Glade Lamps, an Inkwell and Classified Documents. As I said before, that's 5 furniture slots. Hit "Merge" however, and the 2 Glade Lamps, Inkwell and Classified Documents are now part of the Glade Counter, essentially it becomes the Retainer Counter you can have outdoors (although you might lay things out differently). They desk clutter is essentially deleted, freeing up 4 slots, and the Glade Counter now has them fixed in the same place they were when you hit "Merge". You wouldn't be able to customize them anymore, you'd probably lose them outright if you removed or stored the Glade Counter, but I'd say it would honestly be worth it just to free up those furniture slots.

    An idea for the devs to kick about at least... All I know is that it'd probably be worth another 50 furniture slots for me... Table-top and wall-mounted furniture are both the best and worst pieces of furniture in the game... Best because they can add so much detail to an area, worst because they just eat into your furniture limit without really filling any extra space... A "fix" for that would be great, or just an expansion to the furniture limit, either/or as far as I'm concerned.
    I don't think that would be feasible as the reason the pre-built furniture works that way is because they can call up furniture piece 101 and it's already in your client pre-built. Custom merging would still require it to call up all the singular pieces as it does now. The only real use for something like that would be more of a grouping feature so you could move a lump of furniture all at once, but it wouldn't save any furniture slots.
    (1)

  3. #2363
    Player
    Agaziel's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Agaziel Suri
    World
    Spriggan
    Main Class
    Dragoon Lv 80
    I would like to request a customization loft. Like a white rectangular partition but horizontal.

    Also, please let us put ground based items in a loft.
    (2)

  4. #2364
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Dustytome View Post
    I don't think that would be feasible as the reason the pre-built furniture works that way is because they can call up furniture piece 101 and it's already in your client pre-built. Custom merging would still require it to call up all the singular pieces as it does now. The only real use for something like that would be more of a grouping feature so you could move a lump of furniture all at once, but it wouldn't save any furniture slots.
    I wonder how hard it would be for SE to create a grouping, layout, and blueprint system. A system where you can group things together, which will then be saved on your system as an easily readable file (I mean like you can open it on your PC even). Another system will allow you to save your house layout.

    Together you could do something like make a custom made fireplace and group it under the name fire place. When you select it the game would move it as one unit as if it was a single object, rotations and all that acting as if it was all glued together. You could then also use these groupings to place more like it, if you had the items to do so- otherwise it'd just tell you or show them outlined in red (to be like "this is incomplete but can be placed as such").

    Trying not to be too confusing you'd have:
    Layout(s)- entire house state, that you can save, one of these layouts would always be current layout that the server sends us when we load the house (basically the engine's own auto save). The other manual ones could be loaded if you wish, and you could "find missing" that layout to see what you're missing.
    Blueprint(s) / Grouping(s) - The ability to save a set of items into a file that could be shared, like a table with a grouping of items, or custom made objects (that are made of multiple objects). Ideally SE can store the groupings into a local file (or even on the server), so you can maintain groupings across multiple people. If SE can't store the groupings on their side (which is fine) it just means that only one person could easily store groupings, as SE would send you the current layout (as they do already) and then the game would compare it to your slots and once it finds a slot that is just like "current" it would then load the groupings from that saved local slot. Meaning you could login and out and store groupings of objects locally without SE having to do that for you .... but... if someone messes with the layout then your groupings would die without some sort of fairly smart checker or SE storing them.

    Anyway, I think it would be interesting to see people share their creations, rooms, or even whole houses. It also might allow for some other features too if you were able to somehow upload your entire house setup, like if you wanted to replace all your lamps with a different lamp- a program or website could fairly easily go in and replace the instructions in the layout.

    Keeping it simple would allow it to be more easily created (simple as in it just creates straightforward text documents the system can read and compare to). Copying whole houses seems less likely lol but I imagine rooms or smaller objects could be not too uncommon, and I think people would appreciate being able to save layouts and custom objects.
    (1)

  5. 09-11-2019 01:55 AM
    Reason
    Forgot to quote

  6. #2365
    Player
    syndicategamer13's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    73
    Character
    Ariawyn Ferrand
    World
    Balmung
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Dustytome View Post
    Visit an inn and use the glamour dresser. That's exactly what it is. You'll need 1 glamour prism for each item you wish to place into it and the items must be at 100% durability so be sure to repair everything first.
    While that is true, that's using 1 glamour prism for each item and on top of that, it's only located at an inn. I guess I should have clearly stated that it would be nice to have the glamour dressers as a housing item to avoid having to go only to inns to access them.

    Or just have dressers that don't require 1 glamour prism for each item you want to take in and out of the dresser itself considering players like me, who are roleplayers, would have likely a variety of outfits we would need constant access to all the time. I don't see why SE can't simply just make the armoire able to put in the higher leveled relic gear and mogstation glamour items. It feels highly limited when it could be used for so much more that would make it easier for players who like to glamour things constantly.

    I mean, it's either that or simply SE increases the armory space again. It's just a bit much considering some players have gear sets for multiple classes, especially that for crafters if they go for the individual script gear instead of one set of gear that can be used on multiple classes. Think about the players also who level all their classes to 80, having all the different BiS gear and then glamour gear. Most people forget where they leave gear, whether it's in retainers or the glamour dresser. I feel there just needs to be a simpler way that players can access gear and glamour pieces without having the confusion of where to leave it or the hassle of needing prisms in order to store gear that they may need for like, 5 minutes to glamour and then put back in the chest again.
    (1)
    Last edited by syndicategamer13; 09-11-2019 at 02:10 AM.

  7. #2366
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    This might have been mentioned already, but 200+ pages is... a lot to go through so~

    I'd like to be able to remove the pillars/windows along the walls of apartments/houses. Yes, you can hide them with partitions...sort of, but being able to turn them off/on would be far more efficient and less irritating besides. Also, I don't know how the interior of Mist/Lavender Bed houses look, but Goblet houses have these annoying ceiling supports that stick out downwards and it drives me nuts. Sure, you can block those out with lofts, but then you lose even more space doing that and Roe are huge so everything already looks smaller anyway... Tall race problems, I guess.

    Basically, I just want more effective space. :X
    (1)

  8. #2367
    Player
    Kytrin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    657
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mirhd View Post
    This might have been mentioned already, but 200+ pages is... a lot to go through so~

    I'd like to be able to remove the pillars/windows along the walls of apartments/houses. Yes, you can hide them with partitions...sort of, but being able to turn them off/on would be far more efficient and less irritating besides. Also, I don't know how the interior of Mist/Lavender Bed houses look, but Goblet houses have these annoying ceiling supports that stick out downwards and it drives me nuts. Sure, you can block those out with lofts, but then you lose even more space doing that and Roe are huge so everything already looks smaller anyway... Tall race problems, I guess.

    Basically, I just want more effective space. :X
    Yeah we haven't been letting them forget we want that one lol. It's why a few pages back I proposed the idea of an internal housing skin (you craft in workshops) that would utterly change the internal appearance and layout. It wouldn't allow the kind of customization you're thinking of, but it may be a halfway point we can meet in the middle on.
    (2)

  9. #2368
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kytrin View Post
    Yeah we haven't been letting them forget we want that one lol. It's why a few pages back I proposed the idea of an internal housing skin (you craft in workshops) that would utterly change the internal appearance and layout. It wouldn't allow the kind of customization you're thinking of, but it may be a halfway point we can meet in the middle on.
    Even if this just resulted in those pillars/supports shrinking a bit, rather than outright removing them...I'd still take it. Hell, I'd take any improvement at this point. Those bloody things make it difficult to get the desired result I want. ><

    Also, it'd be nice if SE improved the droprate on Verdant Partition a bit. Ran it quite a lot and not seen a single drop. I weep.
    (1)

  10. #2369
    Player
    Kytrin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    657
    Character
    K'rina Sato
    World
    Jenova
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mirhd View Post
    Even if this just resulted in those pillars/supports shrinking a bit, rather than outright removing them...I'd still take it. Hell, I'd take any improvement at this point. Those bloody things make it difficult to get the desired result I want. ><

    Also, it'd be nice if SE improved the droprate on Verdant Partition a bit. Ran it quite a lot and not seen a single drop. I weep.
    I'm with you there. I really struggle with it too. Even using stage panels on it you simply cannot cover everything (doors I'm looking at you) and it chews through the item slots something fierce.
    (2)

  11. #2370
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    A few furnishing ideas;

    Double Partitions - Exactly what it says on the box, a version of existing partitions that's just twice as long. Could even go further with a triple version, would save a few on the furniture limit.

    Windowed Partitions - Essentially something similar to the Open Partition, but for a variety of designs. On that note;

    Add the missing Partitions - Rename the Mahogany Partition Door to Riviera Partition Door, add a Hingan Partition Door, Hingan Half Partition, and so on. Blank X Partition Doors, Blank Half Partitions, Blank Open X Partition, the list goes on. I'm almost certainly missing some things here, but you get the idea.

    Half Pillars - Pillars that don't go all the way to the roof and have a nice "rounded" top. Mostly thinking of the entrance way in Mansions for this, where there is no roof and thus Pillars look a bit off IMO, but Half Pillars would also just work nicely with Half Partitions.

    Sin Eater Sculptures - To match the Vodoriga and Gargoyle Sculptures perhaps... In general I'd just like more Sculptures like those two, just of nicer looking things... Doesn't even have to be Sin Eater based, I just though that would pose a nice mirror to the existing ones, and honestly a Forgiven Venery Sculpture would be great... Possible drops (crafting material or otherwise) from Mt Gulg, or even Lost City (Hard), given there were already statues of Sin Eaters there...

    Sports based furniture - This is something others can perhaps expand on, but I'm thinking things like a Kendo Set (Rack of Bamboo Swords, some of the armor strewn about perhaps), a Boxing Ring, some of the Archery furniture kicking around the Archers Guild, that sort of stuff. Leading off that;

    Weapon Racks - There are all sorts of these already kicking around the game. Bows nicely stacked away, Swords, Spears, etc. I would very much like these as furniture options.

    Indoor Fountains - Currently we only have one, Llymlaen's Embrace. This is fine for some things, but anything involving symmetry and/or tight spaces? You can only have one per estate and it is frankly huge. Just some small fountains to place by the front door, that's all I want.

    Entertainer based permits - So we have permits for NPCs that have useful functions; Shops, Repairs, Melds, etc. I'd like something similar to this, just for having NPCs that do "pointless" things. Like when you enter the Gold Saucer, you've got those NPCs juggling, let us hire them. Let us hire a selection of Bards playing various instruments. Best way to add Mime to the game? Plenty of ideas you can have for this, but one important detail; Make them Tabletop furniture. That way we can place them on things like the Troupe Stage... Actually, as a side point, I'd say that goes for the existing Permits and Mannequin... They really should be Tabletop items...

    A Toilet - I feel this is just the natural progression after adding the Washbasin...

    Oh, and a couple features I'd like to see;

    A Seasonal or Mogstation tab for the Preview Furniture option. I don't like the Mogstation, but I feel people should be able to preview furniture before they go ahead and dump real money on them... I mostly just want this though so I can preview seasonal furniture that I have lost somewhere on a Retainer...

    A Preview Fixtures option. Simple enough, same logic behind the ability to preview furniture, let us preview how Lights/Walls/Floors/etc will look.
    (8)

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