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  1. #111
    Player
    DeCiph's Avatar
    Join Date
    Aug 2019
    Posts
    7
    Character
    Junis Al-zein
    World
    Louisoix
    Main Class
    Dark Knight Lv 80
    Can we instead of buffing the dmg maybe give the dude like 4-5more "Healer" abilities? Like some high CD ones.
    An AOE heal.
    One that does both dmg and heal.
    Another target heal but with higher numbers.
    Some Atk that only heals the Red Mage while he does dmg(Melee).
    And the list goes on - so much freedom
    Since Red Mage is supposed to use both Black and White Magic with melee in the cost of dmg him getting more Utility should Help.
    Also them being long CD shouldn't change up to much and increase his Damage a fair bit as well.

    Red Mage being able to heal more while doing Dmg should allow healers to have higher dps as well. This should get him fairly high up in the list.
    (2)
    Last edited by DeCiph; 09-07-2019 at 09:44 PM. Reason: More stuff

  2. #112
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    No, it really wouldn't and if anything the developers would just nerf RDM output even more for the non DPS utility. If we needed 3 healers in a raid we'd have them.
    (5)

  3. #113
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    No, it really wouldn't and if anything the developers would just nerf RDM output even more for the non DPS utility. If we needed 3 healers in a raid we'd have them.
    Ehhhhh it depends. Maybe attaching it to the damage they deal and then giving them a focus target mechanic. Everytime they deal damage they heal the focus ally target, or just the nearest ally if none. Combine this with Embolden just being All Damage and I'd say that makes a pretty compelling case.
    (0)

  4. #114
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Chain reaction (fusion spells) might be interesting. Like, "vercure>veraero II> auto-chain-reaction -vermedica-" or "verfire> veraero> acr flame hurricane".
    (0)
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  5. #115
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by DeCiph View Post
    Can we instead of buffing the dmg maybe give the dude like 4-5more "Healer" abilities? Like some high CD ones.
    An AOE heal.
    One that does both dmg and heal.
    Another target heal but with higher numbers.
    Some Atk that only heals the Red Mage while he does dmg(Melee).
    And the list goes on - so much freedom
    Since Red Mage is supposed to use both Black and White Magic with melee in the cost of dmg him getting more Utility should Help.
    Also them being long CD shouldn't change up to much and increase his Damage a fair bit as well.

    Red Mage being able to heal more while doing Dmg should allow healers to have higher dps as well. This should get him fairly high up in the list.
    Not that this is really the core of the thread, but I don't think RDM should be getting anything else from the WHM side. A role action like Erase was perfect, because it was given to all the casters. We can't keep having more WHM tools in the kit, than BLM. Where is the balance that RDM is supposed to represent. Best I could come up with for a new BLM based skill in the RDM kit is a new Manawall.

    Manawall - creates a shield on target party member or self and all those within 6 Yalm for 10% of their max health. Cool down of 90 seconds. Duration 15 seconds.

    [edit: Thinking about it more I think id rather manawall protect 15% of targets hp and 15% to the rdm. Like dragon sight it could be used on self for just 15% for the rdm for solo or if no party member is close enough.]

    Fills rdms survival niche, while allowing support. Weaker than Manaward, but brings it's own advantages. Vercure, VerRaise and Manawall and addle would be their support kit, no real need for an ogcd heal in my mind.

    I'd just move engagement to 40 and just slap this in its place, but you could honestly do that with any support skill. The only downside is that we'd be feeding even more into the notion that RDM does less damage because it has support. Where is the line where our DPS is okay and having actual support is okay? If its not a huge tradeoff, I'd take it, but I'm not gonna give up a large chunk of damage for a support ability that will either cost me damage or be on a long cool down.
    (1)
    Last edited by Zyneste; 09-08-2019 at 09:25 AM.

  6. #116
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Zyneste View Post
    Not that this is really the core of the thread, but I don't think RDM should be getting anything else from the WHM side. A role action like Erase was perfect, because it was given to all the casters. We can't keep having more WHM tools in the kit, than BLM. Where is the balance that RDM is supposed to represent. Best I could come up with for a new BLM based skill in the RDM kit is a new Manawall.

    Manawall - creates a shield on target party member or self and all those within 6 Yalm for 10% of their max health. Cool down of 90 seconds. Duration 15 seconds.

    [edit: Thinking about it more I think id rather manawall protect 15% of targets hp and 15% to the rdm. Like dragon sight it could be used on self for just 15% for the rdm for solo or if no party member is close enough.]

    Fills rdms survival niche, while allowing support. Weaker than Manaward, but brings it's own advantages. Vercure, VerRaise and Manawall and addle would be their support kit, no real need for an ogcd heal in my mind.

    I'd just move engagement to 40 and just slap this in its place, but you could honestly do that with any support skill. The only downside is that we'd be feeding even more into the notion that RDM does less damage because it has support. Where is the line where our DPS is okay and having actual support is okay? If its not a huge tradeoff, I'd take it, but I'm not gonna give up a large chunk of damage for a support ability that will either cost me damage or be on a long cool down.
    Idk about this, rdm could get more healing tools but they just shouldn’t be taxed heavily for them. BLM is pretty much determined to be better than RDM in Damage so there is no reason in holding back on the identity we’re stuck with. RDM having a cure and raise isn’t a bad thing, the devs and community just don’t know how to balance the job. Some players actually think it’s fair for RDM to be the lowest dps even though it’s a caster dps and should at the very least be stronger than DNC and BRD. Realistically, NIN shouldn’t be stronger than RDM either as RDM has the weakest of offensive contributing utility. So assuming all jobs are balanced close enough for the 1% party buff to properly represent ALL possible combinations without triple dipping roles or double dipping jobs.

    RDPS Balance should look something like this
    SAM = BLM > MNK> MCH = NIN > SMN > RDM = DRG > BRD > DNC

    ADPS SAM = BLM > MCH> MNK > DRG > SMN = RDM > NIN > BRD > DNC.

    Ranged could also use refresh back and lucid dreaming should be nerfed back to 120 secs as this would be strong enough raid utility to put the role back in the map as well as some slight potency buffs to bridge the gap between them and the expected party buffs. I’d like to find a way to dissuade playing compositions with too many personal dps. In my mind, compositions shouldn’t be the over stacking of Synergy or selfish but I’d rather stacking synergy than selfish.
    (1)

  7. #117
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    I should elaborate more, This game seems have subcategories for the roles with tanks being a bit more weird in this regard so I’ll leave them out

    No Utility: BLM SAM MCH WHM

    These 4 have no utility and while they should be stronger overall, they shouldn’t work well together(not including WHM) parties shouldn’t want to run a comp of SAM BLM and MCH because that puts the synergy dps into a situation where they are near pointless as such, it really should be 1 to a raid to increase the benefits of select synergy dps.

    Mid Utility: MNK DRG BRD SMN and SCH

    Though it pains me to put BRD here, this is where it has to go, these jobs bring higher ADPS but mediocre pdps to justify their place, in some compositions you may prefer them over the No utility jobs but their utility should be more limited i.e brotherhood or weaker I.e Devotion. Defensive utility is best on this type of dps

    High Utility DNC RDM AST NIN

    These jobs should be the lowest of their respective roles but not weaker than them do to their contribution and they should have MUCH higher rdps contribution. At least 1500 on average to make up for their disparities with SMN and RDM probably being more or less the same with a slight edge for SMN. Defensive utility shouldn’t be taxed too highly here as they’ve been taxed hard enough for having higher offensive utility. At least 1 or 2 of these should be desired in parties for the damage the provide to the entire raid. (Embolden NEEDS to work with casters and healers for rdm to want to be in a party with them)

    Ideal compositions should look like these
    SAM DRG RDM DNC
    BLM NIN RDM BRD
    MCH DRG DNC SMN

    All 3 types are represented as effectively as they should be, while this might not be perfect, this is the template for how I would strive to achieve better balance, even if we need to change the way some abilities work to do it. 1 Personal, 1-2 Mid 1-2 High Util

    The current obstacle SE faces is that there isn’t any countermeasures from sticking the highest dps dealing jobs on the Sam team and blowing the other compositions out of the water
    (2)

  8. #118
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MPNZ View Post
    Chain reaction (fusion spells) might be interesting. Like, "vercure>veraero II> auto-chain-reaction -vermedica-" or "verfire> veraero> acr flame hurricane".
    Instead of making it automatic, throw in an oGCD instant-cast trigger button that changes based on the spells you cast-dualcast and have the player press it manually. Sounds kinds fun. Also make both AoE and single target versions, i.e. verfire+verthunder = verstorm, verthunder+impact = verstorm II AoE.
    (0)

  9. #119
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Katie_Kitty View Post
    Instead of making it automatic, throw in an oGCD instant-cast trigger button that changes based on the spells you cast-dualcast and have the player press it manually. Sounds kinds fun. Also make both AoE and single target versions, i.e. verfire+verthunder = verstorm, verthunder+impact = verstorm II AoE.
    That would work as well, and everything else is like the idea. RDM's rotations totally need something
    (0)
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  10. #120
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Red Mage damage is just above DNC..
    We do not need more healing spells, we need dmg and perhaps other tweaks especially it's "Utility"
    Embolden should still be made more powerful in my opinion, are they worried it would be deemed too "OP" if it would affect both physical+ magic dps?

    I do like some suggestions some of you have mention
    (2)

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