
Ruin 3 and Ruin 2 do different things though, as one has a cast time and higher damage, the other is instant but allows abilities to be weaved. This is more akin to asking that ruin 2 turn into ruin 4 instead of being separate buttons.To be fair, this could be said for regular dps moves too. Ruin 2 and Ruin 3 only do flat damage, and they are both on the same timer, do we really need two? I mean can't we just combine them into one?
DoT jobs are DoT jobs and flat dmg jobs are flat dmg jobs. Just cause we have 2 abilities that do the same thing doesn't mean we should merge them or get rid of one cause reasons.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

