
Originally Posted by
LaylaTsarra
Trusts don't need to be speed runnable. If you want to speed run something use DF. Trusts shouldn't be made to replace the benefits of DF parties in my opinion. Seems the speed run crowd will never be happy with this content if they can't run them like they do normal parties.
I don't even like maximum speed runs. But there is a degree of speed that is acceptable and one that isn't. It shouldn't take them as long as it does to clear a dungeon. They shouldn't be doing much less damage than a normal player will be doing with a single target rotation, much less than what they do with AoE. And the biggest culprit is the bosses, because they stop doing any damage at all whenever a mechanic happens.
It's been a while but I think it took me something like 5 minutes to beat some of the bosses. It's an absurd amount of time. I actually fell asleep twice on the second boss of Holminster because god does it take long, and it's not an interesting boss in the least.
We can ignore AoE for the moment. Compare what Y'shtola does in damage to what a player BLM will do with their single target rotation. You don't even need a parser for this, just pull up the log and look at the numbers. They're abysmal.
From memory, I believe at least half of her spells were doing somewhere around 33% of the damage of what a BLM does on single target. Feel free to check and correct me though. I can't at the moment or I would.
Found this on the internets, I can't confirm it but it sounds about right:
In the 71 dungeon, I had ryne at around 3.6k, thancred at 3.1k and Urianger at around 1.1k. And on dragoon at i390, I did 9-11k average by just spamming aoe.
Personally, I'd say they should be performing somewhere around 80% of what a real player should be doing. They're nowhere near that.