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  1. #1
    Player
    TaiyouSeishin's Avatar
    Join Date
    Jul 2019
    Posts
    138
    Character
    Taiyou Seishin
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by HyoMinPark View Post

    The more “selfish” DPS jobs should always deal more personal damage and have slightly higher raid contributions compared to the jobs that bring utility. With it being the other way around, why would one bring the selfish job to an optimized setting over a job that buffs the party? This has been seen numerous times in this game’s past: starting from Creator in Patch 3.4, when DRG/NIN/BRD/MCH absolutely dominated and casters were pushed aside until Patch 4.1 when the developers broke SMN. It took until Alphascape for BLM to finally wiggle its way into speedkills and optimized settings as well.
    Im assuming raid contributions mean rdps? In which case it shouldnt. For classes like NIN and DRG who only have dps enhancing utility, their pdps being lower than a selfish dps makes sense but since all they bring is dps enhancing, their rdps should make up the difference, and even scale a little more. If a DRG does 14k pdps vs SAM 15k and the dragoon brings 500 rdps for its utility, you may as well take two SAMs.

    On the opposite, taking two DRG should be less rdps than bringing a SAM +DRG. Because while SAM only brings high pdps, it synergizes more with the dps utility DRG has.

    Im not sure about mnks placement in terms of pdps vs rdps. But DRG and NIN while should have lower pdps, if their total rdps doesnt at least beat pdps of the other melee, the utility isnt worth anything.
    (3)

  2. #2
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TaiyouSeishin View Post
    Im assuming raid contributions mean rdps? In which case it shouldnt. For classes like NIN and DRG who only have dps enhancing utility, their pdps being lower than a selfish dps makes sense but since all they bring is dps enhancing, their rdps should make up the difference, and even scale a little more. If a DRG does 14k pdps vs SAM 15k and the dragoon brings 500 rdps for its utility, you may as well take two SAMs.

    On the opposite, taking two DRG should be less rdps than bringing a SAM +DRG. Because while SAM only brings high pdps, it synergizes more with the dps utility DRG has.

    Im not sure about mnks placement in terms of pdps vs rdps. But DRG and NIN while should have lower pdps, if their total rdps doesnt at least beat pdps of the other melee, the utility isnt worth anything.
    Except the difference in that given situation is much smaller than our current gap of 1000+ rdps between the top and bottom half of the dps roster.

    Plus you would lose out on LB generation which would bridge that 500 dps gap so that it's closer to 200 between the two, and at that point nobody would be crying too much about 200 dps except in a speedkill setting, of which the game should not be balanced around.
    (1)

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