Raising Red Mage's allowable DPS by reducing the effect the raise tax has on it. What is your goal?
Will Black Mages and Summoners, likewise, get updates to their kits to answer this new Red Mage paradigm?
They're probably going to respond about how I brought up vercure as Red Mage's only self-recovery tool and answer to abilities like manaward/bloodbath/second wind.You don't seem to get it at all. Vercure is very important but NOT for the cure itself. It is important because casting vercure gives you dualcast which allows you to use a strong spell right away without cast time. Good RDMs will always use a vercure during periods where there are no enemies to attack so that they can immediately hit it with a verthunder or veraero as soon as the boss comes back. It's got nothing to do with the cure itself.
Usable every maelstrom in es3, (twice) and in every transition in e4s (three times); in addition, usable every car phase that pushes you out of casting range in there. So four times in e4s.
Shall we talk Ultimate? UCoB: usable in every single transition phase save for the last; so four (Twin to Nael, Nael to Bahamut, Bahamut to TwinNael); usable every trio (Quickmarch, Blackfire, Fellruin, Tenstrike). So, 8 uses as a base in UCoB. UWU? Usable every transition (Garuda to Ifrit, Ifrit to Titan, Titan to Laha, Laha to Ultima); usable whenever Garuda jumps (two-three times, been a while), usable whenever Ifrit goes invuln / jumps (twice); usable whenever Titan jumps (twice); usable whenever Ultima weapon goes untargetable (Ultimate Predation, Ultimate Suppression). So we'll call it 12 uses?
It's on the player to find when and where it's useful in a fight. Why not ask for an alternative? Because there's no need for an alternative, it's useless bloat to ask for something that does exactly what we use vercure to do because you're on some crusade against vercure.
Last edited by cactuarzzzz; 09-01-2019 at 09:05 AM.
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